Stars
Generate sprite sheets directly from Photoshop animation frames - geared towards game dev
Implement Marschner Shading Model In Unity
综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库
Full source-code for Amplify Occlusion plugin for Unity
Graphics Research for Unity Scriptable Render Pipeline.
Samples for Unity's 2D Renderer
Stable and unflick CascadedShadowMapping
Piccolo (formerly Pilot) – mini game engine for games104
Sample scene that uses ray traced shadows generated by a compute shader using ray queries.
❄️ Test of a frosted glass material in Unity.
Reusable RendererFeature of MobileScreenSpacePlanarReflection
Create a Shadow Threshold Map by interpolating SDF
Water caustics shader with triplanar projection, made in Unity for URP
A PropertyAttribute/PropertyDrawer combination that allows for properties in Unity
Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.
A simple forward render pipeline for graphics study.
A class-leading water system implemented in Unity