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Huazhong University of Science and Technology
- Hubei, Wuhan
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15:10
(UTC +08:00)
Stars
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
a comprehensive collection of video game tech analysis resources
Using Low-rank adaptation to quickly fine-tune diffusion models.
[CVPR2024 (Highlight)] RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3D. Live Demo:https://modelscope.cn/studios/Damo_XR_Lab/3D_AIGC
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
GaussianDreamerPro: Text to Manipulable 3D Gaussians with Highly Enhanced Quality
The main repository for the FidelityFX SDK.
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Generate 3D objects conditioned on text or images
[CVPR24] DIRECT-3D: Learning Direct Text-to-3D Generation on Massive Noisy 3D Data
C++ examples for the Vulkan graphics API
Ray tracing examples and tutorials using VK_KHR_ray_tracing
Walnut is a simple application framework for Vulkan and Dear ImGui apps
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A copy of the Lua development repository, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests or any other stuff. All communication should be through the Lua mailing lis…
《Real-Time Rendering 4th》 (RTR4) 中文翻译
A fast JSON parser/generator for C++ with both SAX/DOM style API
Piccolo (formerly Pilot) – mini game engine for games104