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Release 2.8.0 - revamped animation system
* Slotted animation accounts only for palette (color cycle animations). * Tileset and sprite animations are self-sustained and don't use shared slots anymore. * Removed legacy unused "tilemap" animation type * Breaking API changes: removed TLN_SetTilesetAnimation() and TLN_SetTilemapAnimation(). Removed parameter "index" from TLN_SetSpriteAnimation(), requires only sprite number. Replaces TLN_DisableAnimation() with TLN_DisablePaletteAnimation() and TLN_DisableSpriteAnimation() * Cached Tileset loader in case a tilemap sues the same tileset on multiple layers * Updated all samples to the modified animation API
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