Highlights
- Pro
Stars
A contact solver for physics-based simulations involving 👚 shells, 🪵 solids and 🪢 rods.
Industry-standard navigation-mesh toolset for games
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Tiny Polygon Partitioning and Triangulation Library
This is my experiments with BVH build algorithms on GPU.
Lightweight header-only C++20 enum and typename reflection
Stark is a C++ and Python simulation platform for the robust simulation of rigid and deformable objects in a strongly coupled manner.
Minimal, clean, single-file implementations of common robotics controllers in MuJoCo.
Multi-Joint dynamics with Contact. A general purpose physics simulator.
Author's implementation of SIGGRAPH 2024 paper, "Velocity-Based Monte Carlo Fluids"
An open-source cross-platform alternative to AirDrop
A bleeding-edge, lock-free, wait-free, continuation-stealing tasking library built on C++20's coroutines
Official code for the paper "LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes".
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
Demonstrates seven different techniques for order-independent transparency in Vulkan.
A (very) simple notification wrapper for Dear ImGui
Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.