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Open-source solution to deploy, scale, and operate your multiplayer game

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Managed game servers, matchmaking, and DDoS mitigation that lets you focus on building your game.

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👾 Features

  • Everything is accessible from an easy to use GUI, CLI, or API
  • Serverless Lobbies for auto-scaling game lobbies
  • Flexible matchmaker for placing players in lobbies with no wait times
  • CDN for hosting assets and webpages with a custom domain or provided rivet.game subdomain
  • Game Guard for DDoS mitigation and managed WebSocket SSL, TCP+TLS, and UDP
  • Streamlined DevOps for teams
  • Unified logging & monitoring & analytics
  • No downtime deploys with easy rollbacks

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🚀 Getting Started

Rivet Cloud

Rivet Cloud is the fastest way to get your game up and running. Sign up at rivet.gg and get a free game server.

Self-hosting

See the setup guide to develop & deploy Rivet yourself.

📐 Architecture

Below is a simplified architecture diagram of a Rivet cluster.

Architecture

📖 Documentation Overview

Looking for documentation on building a game with Rivet?

Visit our documentation for game developers!

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