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#### Open Grant Proposal: Cats Around The World | ||
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#### Proposal Category: Dapp | ||
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#### Proposer:wqwqwq219 | ||
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#### Do you agree to open source all work you do on behalf of this RFP?: No, open contract part of the game | ||
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### Project Description | ||
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--- | ||
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As we all know, because blockchain and smart contract can provide Ani-cheat, almost blockchain games are gambling games. However, there is a problem that so many conditions were defined in contract having a bad effect on the game process. Because every game currency trading will be resent if status was modified. A good game experience should allow players to achieve a consistent and continuity progress. In order to allowing players to achieve better game experience in the future, blockchain game should not be limited to gambling games. | ||
Games can be design in centralized. But decentralization is mainly used in currency and point card. To recharge favorite game by token can largely shows the value of token. Although online games just one of entertainments for people, but what we need to do is making games have more possible. | ||
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This is a Simulation Game that player can raise all kinds of strange cats from all over the world, besides, they can ungrades cats if the two cats are same in the game. There are different levels in this game,evry levels are assigned to a unique cat. | ||
In the game, iotx and vita can be used as the charging entry. Accoding to the money ,player can choose special cards that they can upgrade their cats ,so that they can experience travelling all the game world faster than others. | ||
Recharging funcitions is carried out in the form of contract.The contract recharging function is called to send TxN to the server ,after verified ,chargeable properties will be put to the player's account. | ||
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You can experience the demo of the game here:[Cats Around The World](http://wxcat.liasece.com) | ||
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If you have any feedback, you can email us:<[email protected]> | ||
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### Value | ||
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--- | ||
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That will be the best choice for blockchain online games in this way. As mentioned above, | ||
An excellent game can referral traffic by taken payment, and then increase transaction volume and token usage. Games can only focus on the entertainment and provides the best experience for player. But during the process, the value of token will be increase more. | ||
Taking a step back, it will not any other risks if this method cannot be accepted by market. | ||
The main difficulty of this project is to make our games run normally in various web environments and to recharge with the blockchain normally. However, I believe that there is technical support for the project, at least there is no problem in the interaction of the chain. | ||
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### Deliverables | ||
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The game will deliver html5casual games mechanisms running within the page. Of course, make sure the game can run well is our responsibility. At least 80% of the bugs are fixed before the officially online, but it does not affect the player's experience of the entire game. Players can recharge and pay within the game by iotx or vita. | ||
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### Development Roadmap | ||
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--- | ||
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| Number | Deliverable | Date | role | funding require | | ||
| ----------------------------------------------------------------------------- | ------------------------------------------------------------ | ---------- | ---------------- | --------------- | | ||
| 1.The game can run normally on the webpage, have basic entertainment | Record video of playing game | 2020-07-05 | qiangwang,jansen | 500,000 IOTX | | ||
| 2.The sdk can connected to iotex can interact with the blockchain in the game | Record video of game development | 2020-07-19 | qiangwang,jansen | 500,000 IOTX | | ||
| 3.New in-game recharge function and other new adjustments to the access chain | Record video of game recharge | 2020-08-02 | qiangwang,jansen | 500,000 IOTX | | ||
| 4.Game adaptation , bug fixes and deployment | Directly experience the various functions of the game online | 2020-08-30 | qiangwang,jansen | 500,000 IOTX | | ||
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### Total Budget Requested | ||
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Total funds: 2,000,000 IOTX | ||
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Fund use plan: | ||
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1. R & D expenses (Research and development expense) | ||
2. Art outsourcing costs | ||
3. Audio outsourcing costs | ||
4. Game server deployment cost | ||
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### Maintenance and Upgrade Plans | ||
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New art resources and map resources need to find additional art and sound effects later. If the game successful after official online, the upgrade plan will be discussed with the foundation. | ||
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### Team | ||
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--- | ||
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##### Team Members | ||
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- qiang wang | ||
- jansen liao | ||
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##### Team Member LinkedIn Profiles | ||
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- [qiang wang](https://www.linkedin.com/in/%E5%BC%BA-%E7%8E%8B-420467146/) | ||
- [jansen liao](https://www.linkedin.com/in/%E5%81%A5%E7%94%9F-%E5%BB%96-7754a3165/) | ||
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### Team Website | ||
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none yet.... | ||
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### Relevant Experience | ||
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- qiang wang: A 12years-experience browser side engineer who works for Giant interactive group inc. He has participated in the production of journey series games. In 2017, he participated in the production of a one-year html5 game. There is a set of thinking about game design. | ||
- jansen liao: Game senior server development engineer. Has multiple web game development experience. | ||
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### Team code repositories | ||
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We will not open source the game code. | ||
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### Additional Information | ||
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If this way can get a wonderful effect, the game mode will be released more. And currently there are several products that can be release in this way. |