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Procedural Lizard Movement Simulation using Inverse Kinematics

This simulation attempts to mimic the movement of a lizard using inverse kinematics.
The lizard is made up of segmented legs and a joint body that follows the mouse.

How to use:

You can try it out at: https://maj0m.github.io/InverseKinematics

Controls:

The Lizard follows the cursor, thats it!

Dependencies:

This simulation was built using the p5.js library, which is included in the repository.
No additional dependencies are required.

License:

This code is released under the MIT License. 
Feel free to use it however you like, but please credit me if you use it in a project.