Procedural Lizard Movement Simulation using Inverse Kinematics
This simulation attempts to mimic the movement of a lizard using inverse kinematics.
The lizard is made up of segmented legs and a joint body that follows the mouse.
How to use:
You can try it out at: https://maj0m.github.io/InverseKinematics
Controls:
The Lizard follows the cursor, thats it!
Dependencies:
This simulation was built using the p5.js library, which is included in the repository.
No additional dependencies are required.
License:
This code is released under the MIT License.
Feel free to use it however you like, but please credit me if you use it in a project.