Skip to content

Commit

Permalink
kallsyms: support "big" kernel symbols
Browse files Browse the repository at this point in the history
Rust symbols can become quite long due to namespacing introduced
by modules, types, traits, generics, etc.

Increasing to 255 is not enough in some cases, therefore
introduce longer lengths to the symbol table.

In order to avoid increasing all lengths to 2 bytes (since most
of them are small, including many Rust ones), use ULEB128 to
keep smaller symbols in 1 byte, with the rest in 2 bytes.

Reviewed-by: Kees Cook <[email protected]>
Reviewed-by: Greg Kroah-Hartman <[email protected]>
Co-developed-by: Alex Gaynor <[email protected]>
Signed-off-by: Alex Gaynor <[email protected]>
Co-developed-by: Wedson Almeida Filho <[email protected]>
Signed-off-by: Wedson Almeida Filho <[email protected]>
Co-developed-by: Gary Guo <[email protected]>
Signed-off-by: Gary Guo <[email protected]>
Co-developed-by: Boqun Feng <[email protected]>
Signed-off-by: Boqun Feng <[email protected]>
Co-developed-by: Matthew Wilcox <[email protected]>
Signed-off-by: Matthew Wilcox <[email protected]>
Signed-off-by: Miguel Ojeda <[email protected]>
  • Loading branch information
ojeda committed Sep 28, 2022
1 parent 6e8c5bb commit 73bbb94
Show file tree
Hide file tree
Showing 2 changed files with 48 additions and 7 deletions.
26 changes: 22 additions & 4 deletions kernel/kallsyms.c
Original file line number Diff line number Diff line change
Expand Up @@ -50,12 +50,20 @@ static unsigned int kallsyms_expand_symbol(unsigned int off,
data = &kallsyms_names[off];
len = *data;
data++;
off++;

/* If MSB is 1, it is a "big" symbol, so needs an additional byte. */
if ((len & 0x80) != 0) {
len = (len & 0x7F) | (*data << 7);
data++;
off++;
}

/*
* Update the offset to return the offset for the next symbol on
* the compressed stream.
*/
off += len + 1;
off += len;

/*
* For every byte on the compressed symbol data, copy the table
Expand Down Expand Up @@ -108,7 +116,7 @@ static char kallsyms_get_symbol_type(unsigned int off)
static unsigned int get_symbol_offset(unsigned long pos)
{
const u8 *name;
int i;
int i, len;

/*
* Use the closest marker we have. We have markers every 256 positions,
Expand All @@ -122,8 +130,18 @@ static unsigned int get_symbol_offset(unsigned long pos)
* so we just need to add the len to the current pointer for every
* symbol we wish to skip.
*/
for (i = 0; i < (pos & 0xFF); i++)
name = name + (*name) + 1;
for (i = 0; i < (pos & 0xFF); i++) {
len = *name;

/*
* If MSB is 1, it is a "big" symbol, so we need to look into
* the next byte (and skip it, too).
*/
if ((len & 0x80) != 0)
len = ((len & 0x7F) | (name[1] << 7)) + 1;

name = name + len + 1;
}

return name - kallsyms_names;
}
Expand Down
29 changes: 26 additions & 3 deletions scripts/kallsyms.c
Original file line number Diff line number Diff line change
Expand Up @@ -487,12 +487,35 @@ static void write_src(void)
if ((i & 0xFF) == 0)
markers[i >> 8] = off;

printf("\t.byte 0x%02x", table[i]->len);
/* There cannot be any symbol of length zero. */
if (table[i]->len == 0) {
fprintf(stderr, "kallsyms failure: "
"unexpected zero symbol length\n");
exit(EXIT_FAILURE);
}

/* Only lengths that fit in up-to-two-byte ULEB128 are supported. */
if (table[i]->len > 0x3FFF) {
fprintf(stderr, "kallsyms failure: "
"unexpected huge symbol length\n");
exit(EXIT_FAILURE);
}

/* Encode length with ULEB128. */
if (table[i]->len <= 0x7F) {
/* Most symbols use a single byte for the length. */
printf("\t.byte 0x%02x", table[i]->len);
off += table[i]->len + 1;
} else {
/* "Big" symbols use two bytes. */
printf("\t.byte 0x%02x, 0x%02x",
(table[i]->len & 0x7F) | 0x80,
(table[i]->len >> 7) & 0x7F);
off += table[i]->len + 2;
}
for (k = 0; k < table[i]->len; k++)
printf(", 0x%02x", table[i]->sym[k]);
printf("\n");

off += table[i]->len + 1;
}
printf("\n");

Expand Down

0 comments on commit 73bbb94

Please sign in to comment.