This repository has been archived by the owner on Aug 22, 2024. It is now read-only.
Tags: marqdevx/mm-cs2-scrim
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1.1.0 release (#44) * 1.0.4 release, new features and fixes (#38) * Uppdate credits * Change ambuild config setting * Coach tweaking * Add `.noflash` command * Add player damaged info * Fix parse chat command function * Add team select through chat command (`.ct`, `.t`, `.spec`, `side`) * Remove unused sound block * Clean up * Hook say command, from `CS2Fixes` Source2ZE/CS2Fixes@2808f35 * Fix build script * Coach not taking player spawn * Add `.rcon` * 2nd iteration coach spawn * Flash info fix * Add map on demo name * Coach 2nd iteration * Coach choose side on spec * bump version * Spawn side can be chosen Command optional addition `!spawn <spawn number> <ct/t>` * Coach can choose side Optional addition `.coach <ct/t>` * Coach does dont block player spawns anymore Now the coach is not blocking the competitive spawns from players. On round pre-start the coach is switched to spectator, the players are spawned, once all the players are on the competitive spawns, the coach is moved to its target team. * Add modularity to enable/disable features Now the features of the plugin are configurable from the cs2scrim .cfg file, all enabled by default (if the cfg is not present) * Fix flash crash The crash was happening casued by null pointer not being checked * Added `CCSPlayerPawnBase` Needed class to remove flash effect * Add `.last` command .last command will teleport you to the latest grenade thrown, individual for each player. fix * Fix admin not being loaded Fixing #36 * Block `.noclip` command only for practice * Change plugin description and author * Update readme * Fix compile action * Fix include * Bump version `1.0.4-beta` * Remove grenade thrown debug info * Add `.unban` command (#20) Co-authored-by: marqdevx <[email protected]> * Comment * Clean cvar * Add description * Improve performance * Enable by cvar * Mark and clean * Fix `.setteam` * Add CFGs * create subfolder * Bump version `1.0.4` * Add control by cvar * Remove tests * Fix `.noflash` command * Add control by cvars * Clean description * Update command list and description * Update command list * Clean and update credits * Marqdevx/rebase/cs2fixes 1.5.0 (#43) * Rebase from @CS2Fixes 1.5.0 * Remove unused functions * Fix addresses * Fix addresses namespace * Fix changelevel crash * add credits and warmup end * Remove unused `Playerpawnbase` header Now the `CCSPlayerPawnBase` is inside `CCSPlayerPawn` class header * Fix client crash onTransmit * Dont install ambuild when its already done * Cleared get slots APis * Re-add new features after rebase --------- Co-authored-by: marqdevx <[email protected]> * Add mapname to .dem file --------- Co-authored-by: marqdevx <[email protected]> * Bump version * Update roadmap and metamod version * Update gamedata txt `d51c978` * coach kill after spawn * Remove spawn priority output * Remove CS2Fixes patches * Enable no flash due to typo * Fix cvar descriptions * Move organize command * Bump version * Clean feedback chat and colors * Remove coach on disconnect * Last grenade only teleports if exists * Update readme * Fix spawns teleport Fixing #45 * Add gotv folder --------- Co-authored-by: marqdevx <[email protected]>
Add `.coach` and `.spawn` feature (#9) * Rebase from `https://github.com/Source2ZE/CS2Fixes` Commit 7fba234f9400591175d827947c161d5ef0c97262 * Add `coach` functionality * Remove patches from original CS2Fixes plugin * Make coach killing timer configurable * Remove unnecessary features and renaming * Add already existing features * Revert admins.cfg steam key * Add dot to trigger chat command * Fix coach addition if already added * Now coach is killed on freezetime end * Fix coach money on round start * Clean coach prints * Spawns: add only competitive ones * Update from `CS2Fixes` and sdk * Fix coaching * Bump version * Fix map change crash * Clean coach chat print * Fix `.spawn` crash --------- Co-authored-by: marqdevx <[email protected]>