forked from facebook/react-native
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Brent Vatne
committed
Jun 20, 2015
1 parent
56ac175
commit e1d5cad
Showing
9 changed files
with
396 additions
and
2 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,394 @@ | ||
--- | ||
id: animations | ||
title: Animations | ||
layout: docs | ||
category: Guides | ||
permalink: docs/animations.html | ||
next: nativemodulesios | ||
--- | ||
|
||
Fluid, meaningful animations are essential to the mobile user | ||
experience. Animation APIs for React Native are currently under heavy | ||
development, the recommendations in this article are intended to be up | ||
to date with the current best-practices. | ||
|
||
### requestAnimationFrame | ||
|
||
`requestAnimationFrame` is a polyfill from the browser that you might be | ||
familiar with. It accepts a function as its only argument and calls that | ||
function before the next repaint. It is an essential building block for | ||
animations that underlies all of the JavaScript-based animation APIs. | ||
|
||
### JavaScript-based Animation APIs | ||
|
||
These APIs do all of the calculations in JavaScript, then send over | ||
updated properties to the native side on each frame. | ||
|
||
#### react-tween-state | ||
|
||
[react-tween-state](https://github.com/chenglou/react-tween-state) is a | ||
minimal library that does exactly what its name suggests: it *tweens* a | ||
value in a component's state, starting at a **from** value and ending at | ||
a **to** value. This means that it generates the values in between those | ||
two values, and it sets the state on every `requestAnimationFrame` with | ||
the intermediary value. | ||
|
||
> Tweening definition from [Wikipedia](https://en.wikipedia.org/wiki/Inbetweening) | ||
> | ||
> "... tweening is the process of generating intermediate frames between two | ||
> images to give the appearance that the first image evolves smoothly | ||
> into the second image. [Tweens] are the drawings between the key | ||
> frames which help to create the illusion of motion." | ||
The most obvious way to animate from one value to another is linearly: | ||
you subtract the end value from the start value and divide the result by | ||
the number of frames over which the animation occurs, and then add that | ||
value to the current value on each frame until the end value is reached. | ||
Linear easing often looks awkward and unnatural, so react-tween-state | ||
provides a selection of popular [easing functions](http://easings.net/) | ||
that can be applied to make your animations more pleasing. | ||
|
||
This library does not ship with React Native - in order to use it on | ||
your project, you will need to install it with `npm i react-tween-state | ||
--save` from your project directory. | ||
|
||
```javascript | ||
var tweenState = require('react-tween-state'); | ||
|
||
var App = React.createClass({ | ||
mixins: [tweenState.Mixin], | ||
|
||
getInitialState() { | ||
return { opacity: 1 } | ||
}, | ||
|
||
_animateOpacity() { | ||
this.tweenState('opacity', { | ||
easing: tweenState.easingTypes.easeOutQuint, | ||
duration: 1000, | ||
endValue: this.state.opacity === 0.2 ? 1 : 0.2, | ||
}); | ||
}, | ||
|
||
render() { | ||
return ( | ||
<View style={{flex: 1, justifyContent: 'center', alignItems: 'center'}}> | ||
<TouchableWithoutFeedback onPress={this._animateOpacity}> | ||
<View ref={component => this._box = component} | ||
style={{width: 200, height: 200, backgroundColor: 'red', | ||
opacity: this.getTweeningValue('opacity')}} /> | ||
</TouchableWithoutFeedback> | ||
</View> | ||
) | ||
}, | ||
}); | ||
``` | ||
[Run this example](https://rnplay.org/apps/4FUQ-A) | ||
|
||
![](/react-native/img/TweenState.gif) | ||
|
||
Here we animated the opacity, but as you might guess, we can animate any | ||
numeric value. Read more about react-tween-state in its | ||
[README](https://github.com/chenglou/react-tween-state). | ||
|
||
#### Rebound | ||
|
||
[Rebound.js](https://github.com/facebook/rebound-js) is a JavaScript port of | ||
[Rebound for Android](https://github.com/facebook/rebound). It is | ||
similar in concept to react-tween-state: you have an initial value and | ||
set an end value, then Rebound generates intermediate values that you can | ||
use for your animation. Rebound is modeled after spring physics; we | ||
don't provide a duration when animating with springs, it is | ||
calculated for us depending on the spring tension, friction, current | ||
value and end value. Rebound [is used | ||
internally](https://github.com/facebook/react-native/search?utf8=%E2%9C%93&q=rebound) | ||
by React Native on `Navigator` and `WarningBox`. | ||
|
||
![](/react-native/img/ReboundImage.gif) | ||
|
||
Notice that Rebound animations can be interrupted - if you release in | ||
the middle of a press, it will animate back from the current state to | ||
the original value. | ||
|
||
```javascript | ||
var rebound = require('rebound'); | ||
|
||
var App = React.createClass({ | ||
// First we initialize the spring and add a listener, which calls | ||
// setState whenever it updates | ||
componentWillMount() { | ||
// Initialize the spring that will drive animations | ||
this.springSystem = new rebound.SpringSystem(); | ||
this._scrollSpring = this.springSystem.createSpring(); | ||
var springConfig = this._scrollSpring.getSpringConfig(); | ||
springConfig.tension = 230; | ||
springConfig.friction = 10; | ||
|
||
this._scrollSpring.addListener({ | ||
onSpringUpdate: () => { | ||
this.setState({scale: this._scrollSpring.getCurrentValue()}); | ||
}, | ||
}); | ||
|
||
// Initialize the spring value at 1 | ||
this._scrollSpring.setCurrentValue(1); | ||
}, | ||
|
||
_onPressIn() { | ||
this._scrollSpring.setEndValue(0.5); | ||
}, | ||
|
||
_onPressOut() { | ||
this._scrollSpring.setEndValue(1); | ||
}, | ||
|
||
render: function() { | ||
var imageStyle = { | ||
width: 250, | ||
height: 200, | ||
transform: [{scaleX: this.state.scale}, {scaleY: this.state.scale}], | ||
}; | ||
|
||
var imageUri = "https://facebook.github.io/react-native/img/ReboundExample.png"; | ||
|
||
return ( | ||
<View style={styles.container}> | ||
<TouchableWithoutFeedback onPressIn={this._onPressIn} | ||
onPressOut={this._onPressOut}> | ||
<Image source={{uri: imageUri}} style={imageStyle} /> | ||
</TouchableWithoutFeedback> | ||
</View> | ||
); | ||
} | ||
}); | ||
``` | ||
[Run this example](https://rnplay.org/apps/NNI5eA) | ||
|
||
You can also clamp the spring values so that they don't overshoot and | ||
oscillate around the end value. In the above example, we would add | ||
`this._scrollSpring.setOvershootClampingEnabled(true)` to change this. | ||
See the below gif for an example of where in your interface you might | ||
use this. | ||
|
||
![](/react-native/img/Rebound.gif) Screenshot from | ||
[react-native-scrollable-tab-view](https://github.com/brentvatne/react-native-scrollable-tab-view). | ||
You can run a simlar example [here](https://rnplay.org/apps/qHU_5w). | ||
|
||
#### A sidenote about setNativeProps | ||
|
||
As mentioned [in the Direction Manipulation section](/react-native/docs/direct-manipulation.html), | ||
`setNativeProps` allows us to modify properties of native-backed | ||
components (components that are actually backed by native views, unlike | ||
composite components) directly, without having to `setState` and | ||
re-render the component hierarchy. | ||
|
||
We could use this in the Rebound example to update the scale - this | ||
might be helpful if the component that we are updating is deeply nested | ||
and hasn't been optimized with `shouldComponentUpdate`. | ||
|
||
```javascript | ||
// Outside of our React component | ||
var precomputeStyle = require('precomputeStyle'); | ||
|
||
// Back inside of the App component, replace the scrollSpring listener | ||
// in componentWillMount with this: | ||
this._scrollSpring.addListener({ | ||
onSpringUpdate: () => { | ||
if (!this._photo) { return } | ||
var v = this._scrollSpring.getCurrentValue(); | ||
var newProps = precomputeStyle({transform: [{scaleX: v}, {scaleY: v}]}); | ||
this._photo.setNativeProps(newProps); | ||
}, | ||
}); | ||
|
||
// Lastly, we update the render function to no longer pass in the | ||
// transform via style (avoid clashes when re-rendering) and to set the | ||
// photo ref | ||
render: function() { | ||
return ( | ||
<View style={styles.container}> | ||
<TouchableWithoutFeedback onPressIn={this._onPressIn} onPressOut={this._onPressOut}> | ||
<Image ref={component => this._photo = component} | ||
source={{uri: "https://facebook.github.io/react-native/img/ReboundExample.png"}} | ||
style={{width: 250, height: 200}} /> | ||
</TouchableWithoutFeedback> | ||
</View> | ||
); | ||
} | ||
``` | ||
[Run this example](https://rnplay.org/apps/fUqjAg) | ||
|
||
It would not make sense to use `setNativeProps` with react-tween-state | ||
because the updated tween values are set on the state automatically by | ||
the library - Rebound on the other hand gives us an updated value for | ||
each frame with the `onSpringUpdate` function. | ||
|
||
If you find your animations with dropping frames (performing below 60 | ||
frames per second), look into using `setNativeProps` or | ||
`shouldComponentUpdate` to optimize them. You may also want to defer any | ||
computationally intensive work until after animations are complete, | ||
using the | ||
[InteractionManager](/react-native/docs/interactionmanager.html). You | ||
can monitor the frame rate by using the In-App Developer Menu "FPS | ||
Monitor" tool. | ||
|
||
#### Navigator Scene Transitions | ||
|
||
As mentioned in the [Navigator | ||
Comparison](https://facebook.github.io/react-native/docs/navigator-comparison.html#content), | ||
`Navigator` is implemented in JavaScript and `NavigatorIOS` is a wrapper | ||
around native functionality provided by `UINavigationController`, so | ||
these scene transitions apply only to `Navigator`. In order to re-create | ||
the various animations provided by `UINavigationController` and also | ||
make them customizable, React Native exposes a | ||
[NavigatorSceneConfigs](https://github.com/facebook/react-native/blob/master/Libraries/CustomComponents/Navigator/NavigatorSceneConfigs.js) API. | ||
|
||
```javascript | ||
var SCREEN_WIDTH = require('Dimensions').get('window').width; | ||
var BaseConfig = Navigator.SceneConfigs.FloatFromRight; | ||
|
||
var CustomLeftToRightGesture = Object.assign({}, BaseConfig.gestures.pop, { | ||
// Make it snap back really quickly after canceling pop | ||
snapVelocity: 8, | ||
|
||
// Make it so we can drag anywhere on the screen | ||
edgeHitWidth: SCREEN_WIDTH, | ||
}); | ||
|
||
var CustomSceneConfig = Object.assign({}, BaseConfig, { | ||
// A very tighly wound spring will make this transition fast | ||
springTension: 100, | ||
springFriction: 1, | ||
|
||
// Use our custom gesture defined above | ||
gestures: { | ||
pop: CustomLeftToRightGesture, | ||
} | ||
}); | ||
``` | ||
[Run this example](https://rnplay.org/apps/HPy6UA) | ||
|
||
For further information about customizing scene transitions, [read the | ||
source](https://github.com/facebook/react-native/blob/master/Libraries/CustomComponents/Navigator/NavigatorSceneConfigs.js). | ||
|
||
### Native-based Animation APIs | ||
|
||
#### LayoutAnimation | ||
|
||
LayoutAnimation allows you to globally configure `create` and `update` | ||
animations that will be used for all views in the next render cycle. | ||
|
||
![](/react-native/img/LayoutAnimationExample.gif) | ||
|
||
```javascript | ||
var App = React.createClass({ | ||
componentWillMount() { | ||
// Animate creation | ||
LayoutAnimation.configureNext(LayoutAnimation.Presets.spring); | ||
}, | ||
|
||
getInitialState() { | ||
return { w: 100, h: 100 } | ||
}, | ||
|
||
_onPress() { | ||
// Animate the update | ||
LayoutAnimation.configureNext(LayoutAnimation.Presets.spring); | ||
this.setState({w: this.state.w + 15, h: this.state.h + 15}) | ||
}, | ||
|
||
render: function() { | ||
return ( | ||
<View style={styles.container}> | ||
<View style={[styles.box, {width: this.state.w, height: this.state.h}]} /> | ||
<TouchableOpacity onPress={this._onPress}> | ||
<View style={styles.button}> | ||
<Text style={styles.buttonText}>Press me!</Text> | ||
</View> | ||
</TouchableOpacity> | ||
</View> | ||
); | ||
} | ||
}); | ||
``` | ||
[Run this example](https://rnplay.org/apps/uaQrGQ) | ||
|
||
This example uses a preset value, you can customize the animations as | ||
you need, see [LayoutAnimation.js](https://github.com/facebook/react-native/blob/master/Libraries/Animation/LayoutAnimation.js) | ||
for more information. | ||
|
||
#### AnimationExperimental *(Deprecated)* | ||
|
||
As the name would suggest, this was only ever an experimental API and it | ||
is **not recommended to use this on your apps**. It has some rough edges | ||
and is not under active development. It is built on top of CoreAnimation | ||
explicit animations. | ||
|
||
If you choose to use it anyways, here is what you need to know: | ||
|
||
- You will need to include `RCTAnimationExperimental.xcodeproj` and add | ||
`libRCTAnimationExperimental.a` to `Build Phases`. | ||
- Suited only for static "fire and forget" animations - not continuous gestures. | ||
- Hit detection will not work as expected because animations occur on | ||
the presentation layer. | ||
|
||
```javascript | ||
var AnimationExperimental = require('AnimationExperimental'); | ||
|
||
var App = React.createClass({ | ||
componentDidMount() { | ||
AnimationExperimental.startAnimation( | ||
{ | ||
node: this._box, | ||
duration: 1000, | ||
easing: 'easeInOutBack', | ||
property: 'scaleXY', | ||
toValue: { x: 1, y: 1 }, | ||
}, | ||
); | ||
}, | ||
|
||
render() { | ||
return ( | ||
<View style={{flex: 1, justifyContent: 'center', alignItems: 'center'}}> | ||
<View ref={component => this._box = component} | ||
style={{width: 200, height: 200, backgroundColor: 'red'}} /> | ||
</View> | ||
) | ||
}, | ||
}); | ||
``` | ||
![](/react-native/img/AnimationExperimentalScaleXY.gif) | ||
|
||
Now to demonstrate a known issue, and one of the reasons why it is | ||
recommended not to use `AnimationExperimental` currently, let's try to | ||
animate `opacity` from 1 to 0.5: | ||
|
||
```javascript | ||
AnimationExperimental.startAnimation( | ||
{ | ||
node: this._box, | ||
duration: 1000, | ||
easing: 'easeInOutBack', | ||
property: 'opacity', | ||
fromValue: 1, | ||
toValue: 0.5, | ||
}, | ||
); | ||
``` | ||
|
||
![](/react-native/img/AnimationExperimentalOpacity.gif) | ||
|
||
#### Pop *(Unsupported, not recommended)* | ||
|
||
[Facebook Pop](https://github.com/facebook/pop) "supports spring and | ||
decay dynamic animations, making it useful for building realistic, | ||
physics-based interactions." | ||
|
||
This is not officially supported or recommended because the direction is | ||
to move towards JavaScript-driven animations, but if you must use it, | ||
you can find the code to integrate with React Native | ||
[here](https://github.com/facebook/react-native/issues/1365#issuecomment-104792251). | ||
Please do not open questions specific to Pop on the React Native issues, | ||
StackOverflow is a better place to answer those questions as it is not | ||
considered to be part of the core. |
Oops, something went wrong.