Ultra hyper turbo cyber mega extra über experimental!!!
ui.window()
.name(im_str!("Hello world"))
.size((300.0, 100.0), ImGuiSetCond_FirstUseEver)
.build(|| {
ui.text(im_str!("Hello world!"));
ui.text(im_str!("This...is...imgui-rs!"));
ui.separator();
let mouse_pos = ui.imgui().mouse_pos();
ui.text(im_str!("Mouse Position: ({:.1},{:.1})", mouse_pos.0, mouse_pos.1));
})
- Low-level API (imgui-sys)
- Renderer for easy integration with Glium projects (optional)
- Parts of high-level API
- Not horrible way of defining and passing null-terminated UTF-8 to ImGui
- Parts of imgui_demo.cpp reimplemented in Rust as an API usage example (examples/test_window_impl.rs)
- Documentation (rustdoc)
- Support passing a custom Program to Glium renderer (e.g. from a shader cache, or custom shader)
- Closures VS begin/end pairs (current choice: closures)
- Mutable references VS return values (current choice: mutable references)
- Passing around Ui<'ui> VS passing around &'ui Ui (current choice: Ui<'ui>)
- Splitting the API to smaller pieces VS all draw calls in Ui (current choice: all draw calls in Ui)
- Builder pattern for optional arguments VS something else (current choice: builder)
- Mutation functions in builders VS self-consuming functions in builders (current choice: self-consuming)
git clone https://github.com/Gekkio/imgui-rs
cd imgui-rs
git submodule update --init --recursive
cargo test
target/debug/examples/hello_world
target/debug/examples/test_window
target/debug/examples/test_window_impl
imgui-rs is licensed under the MIT license.