Starred repositories
A light game engine meant to not impose a workflow on the user, but rather help him create the game in the way that is the most helpful to him
Playing Pokemon Red with Reinforcement Learning
🦘 A dependency injection container for C++11, C++14 and later
3D C/C++ Game Engine - Created By Brady Jessup
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Crow is very fast and easy to use C++ micro web framework (inspired by Python Flask)
A Fast and Easy to use microframework for the web.
Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
My current hobby project - game engine with Vulkan renderer
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
3D FPS game engine with full dynamic lighting and shadows
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
Face recognition with deep neural networks.
A C++ header-only HTTP/HTTPS server and client library
Command-line program to download videos from YouTube.com and other video sites
2D Game Engine with Lua Scripting made on top of SFML !