#BackstopJS Catch CSS curve balls.
BackstopJS automates CSS regression testing of your responsive web UI by comparing DOM screenshots at various viewport sizes.
Fast command line reports are here!
Please direct questions, comments or issues here.
BackstopJS now enables you to run a comparison in the browser, entirely server-side or both.
CLI Report
Browser Report
Using the report property in backstop.json
enable or disable browser or server-side-reporting by including/excluding the respective properties...
"report": ["browser", "CLI"]
Try using the CLI option and run the browser report when there is an issue. Run the browser report on demand with...
$ gulp openReport
Try out the beta version – install here...
$ npm install garris/backstopjs#master
Version 0.6.+ new features...
- configurable screenshot locations. See moving the bitmap directories below.
- SlimerJS support. See changing the rendering engine below.
-
Good news for Gulp fans, BackstopJS is written on top of Gulp -- so you'll be right at home. Grunt fans -- check out grunt-backstop and this very nicely written article by Joe Watkins
-
Basic automated regression testing article on css-tricks.com
-
Automated regression testing for AngularJS (and other) web-apps -- article on DWB
-
Want to add BackstopJS to your existing gulp build? Turns out to be pretty easy – use gulp-chug. Learn how in this article by Filip Bartos
BackstopJS brochure at http://BackstopJS.org/.
##Heres how it works:
- Set up a test config file: specify screen sizes and DOM selectors.
- Use BackstopJS to create reference screenshots.
- Make some changes to your CSS or add new DOM components.
- Run a test. BackstopJS creates a set of test screenshots and compares them with the reference screenshots you made in step 2 above. Any unwanted/unforeseen changes show up in a nice report.
##Backstory: BackstopJS is basically a wrapper around the very fabulous Resemble.js component written by James Cryer. Other implementations of Resemble.js, namely PhantomCSS require writing long form CasperJS tests. This is of course great for testing complex UI interactions – but kind of cumbersome for more simple applications like static CMS templates or other higher level sanity testing.
BackstopJS may be just the thing if you develop custom WordPress, Drupal or other CMS templates. Tested on OSX.
BackstopJS was created by Garris Shipon at Art.com labs.
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Many many thanks to all the contributors with special thanks to...
- Klaus Bayrhammer for help on the 0.7.0 release
- Benedikt Rötsch for help on the 0.6.0 release
- Yulia Tsareva for help on the 0.5.0 release
- Lewis Nyman and Stoutie for help with 0.4.0 release
##Installation
BackstopJS package
You can add BackstopJS from the root directory of any project.
$ npm install --save-dev backstopjs
This will create the folder structure ./node_modules/backstopjs
.
If you don't already have a global Gulp instance... http://gulpjs.com
$ sudo npm install -g gulp
//test for a correct install with...
$ gulp -v
> CLI version 3.8.10
> Local version 3.8.10
If you don't already have a global PhantomJS install... http://phantomjs.org/download.html
$ sudo npm install -g phantomjs
//test for a correct install with...
$ phantomjs -v
> 1.9.8
If you don't already have a global CasperJS install... http://docs.casperjs.org/en/latest/installation.html
$ sudo npm install -g casperjs
//test for a correct install with...
$ casperjs --version
> 1.1.0-beta3
###Note for windows installation
Windows users who have trouble getting BackstopJS to run (e.g. Error: spawn ENOENT) may want to look at ENOENT error #2. Also, please check that PhantomJS, CasperJS and Python are installed and added to your console PATH.
###Installing a develpment version
$ npm install garris/backstopjs#master
##Configuration
If you don't already have a BackstopJS config file. The following command will create a config template file which you can modify in your root directory. Note: this will overwrite any existing backstopjs config file.
From ./node_modules/backstopjs
...
$ gulp genConfig
genConfig
will put backstop.json
at the project root. Also by default, a directory backstop_data
will be created at this same location (location of this directory is configurable, see below...)
A step-by-step tutorial is at css-tricks.com.
{
"viewports": [
{
"name": "phone",
"width": 320,
"height": 480
}, {
"name": "tablet_v",
"width": 568,
"height": 1024
}, {
"name": "tablet_h",
"width": 1024,
"height": 768
}
],
"scenarios": [
{
"label": "http://getbootstrap.com",
"url": "http://getbootstrap.com",
"hideSelectors": [],
"removeSelectors": [
"#carbonads-container"
],
"selectors": [
"header",
"main",
"body .bs-docs-featurette:nth-of-type(1)",
"body .bs-docs-featurette:nth-of-type(2)",
"footer",
"body"
],
"readyEvent": null,
"delay": 500
}
],
"paths": {
"bitmaps_reference": "../../backstop_data/bitmaps_reference",
"bitmaps_test": "../../backstop_data/bitmaps_test",
"compare_data": "../../backstop_data/bitmaps_test/compare.json"
},
"engine": "phantomjs",
"report": ["browser", "CLI"]
}
DEV NOTE: If ./backstop.json
is not present at the project root then BackstopJS will fallback to use the following config at... ./node_modules/backstopjs/capture/config.default.json
$ gulp reference
This task will create a (or update an existing) bitmaps_reference
directory with screen captures from the current project build.
$ gulp test
This task will create a new set of bitmaps in bitmaps_test/<timestamp>/
Once the test bitmaps are generated, a report comparing the most recent test bitmaps against the current reference bitmaps will run. Significant differences will be detected and shown.
It is very common for client-side web apps is to initially download a small chunk of bootstrapping code/content and render it to the screen as soon as it arrives at the browser. Once this has completed, various JS components often take over to progressively load more content.
The problem testing these scenarios is knowing when to take the screenshot. BackstopJS solves this problem with two config properties: readyEvent
and delay
.
####trigger screen capture via console.log()
The readyEvent
property enables you to trigger the screen capture by logging a predefined string to the console. For example, the following line will delay screen capture until your web app calls console.log("backstopjs_ready")
...
"readyEvent": "backstopjs_ready"
In the above case it would be up to you to wait for all dependencies to complete before calling logging "backstopjs_ready"
string to the console.
####delay screen capture
The delay
property enables you to pause screen capturing for a specified duration of time. This delay is applied after readyEvent
(if also applied).
"delay": 1000 //delay in ms
In the above case, BackstopJS would wait for one second before taking a screenshot.
In the following case, BackstopJS would wait for one second after the string backstopjs_ready
is logged to the console.
{
...
"readyEvent": "backstopjs_ready",
"delay": 1000 //delay in ms
}
For obvious reasons, this screenshot approach is not optimal for testing live dynamic content. The best way to test a dynamic app would be to use a known static content data stub – or ideally many content stubs of varying lengths which, regardless of input length, should produce certain specific bitmap output.
####hiding selectors
That said, for a use case where you are testing a DOM with say an ad banner or a block of dynamic content which retains static dimensions, we have the hideSelectors
property in capture/config.json
which will set the corresponding DOM to visibility:hidden
, thus hiding the content from our Resemble.js analysis but retaining the original layout flow.
"hideSelectors": [
"#someFixedSizeDomSelector"
]
####removing selectors
There may also be elements which need to be completely removed during testing. For that we have removeSelectors
which sets elements to display:none
.
"removeSelectors": [
"#someUnpredictableSizedDomSelector"
]
By default, BackstopJS saves it's screenshots into ./backstopjs/bitmaps_reference/
and ./backstopjs/bitmaps_test/
in parallel with your ./backstop.js
config file. The location of these directories are configurable so they can easily be moved inside or outside your source control or file sharing environment.
The compare.json
file contains file mappings between reference and test files. This file tells the comparison module what comparisons to run. It is probably best kept inside the bitmaps_test
directory.
Please note: these file paths are relative to your ./node_modules/backstopjs/
directory.
"paths": {
"bitmaps_reference": "../../backstop_data/bitmaps_reference",
"bitmaps_test": "../../backstop_data/bitmaps_test",
"compare_data": "../../backstop_data/bitmaps_test/compare.json"
}
BackstopJS supports using PhantomJS or SlimerJS (With thanks to CasperJS for doing the heavy lifting here.)
PhantomJS, the default rendering engine, does not correctly interpret flexbox and web fonts -- so if you are using those things in your app you will be way more happy using SlimerJS. Here is how to do that...
First, install SlimerJS. From your root directory run...
$ sudo npm install -g slimerjs
Then, in your backstop.json
config file, update the engine property to...
"engine": "slimerjs"
Thats it.
This is a new feature, so if you find any bugs, please file an issue.
BackstopJS is fairly bare bones and there is not much in the way of guardrails to recover from things like an invalid config or a file not found. If something goes wrong it generally manifests in casperJS complaining about a missing selector. If this happens you have the option of sending the configured URL(s) file contents to the console. From there you can at least verify that PhantomJS is indeed making a successful file request (and receiving the correct file back too.)
From ./node_modules/backstopjs
...
$ gulp echo
The test comparison report was written in Angular.js and requires a running HTTP server instance. This instance is auto-started after a test is run. The server is also auto-stopped after 15 minutes so you don't have to go worrying about node processes running all over the place.
You can manually start the server optionally passing your own timeout parameter (in minutes). Passing 0 will disable the timeout feature and run the server until you manually stop it.
From ./node_modules/backstopjs
...
$ gulp start -t 0
To manually stop the server, from ./node_modules/backstopjs
...
$ gulp stop
fin.