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written in C++
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Godot Engine – Multi-platform 2D and 3D game engine
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
An ecosystem of tools for Godot Engine and Valve's Steam. For Linux, Mac, and Windows.
LimboAI - Behavior Trees and State Machines for Godot 4
A general-purpose, extensible and customizable C++ extension for Godot Engine.
The official GDNative WebRTC implementation for non-html exports.