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KAIST
Stars
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
To manage and track issues on "Touch - A Pc Controller Server"
This is a collaborative project. We aim to get 30 developers to work on this game together without planning out the game itself. We are going to pass the game off to the next developer.
Staggeringly powerful macOS desktop automation with Lua
🤹 Access thousands of icons as components on-demand universally.
⚡️ Icon Explorer with Instant searching, powered by Iconify
🏕 Opinionated Vite + Vue Starter Template
Build your own AI-powered search engine workshop at TechSauce 2024
Scalable PaaS (automated Docker+nginx) - aka Heroku on Steroids
Modern C++ Programming Course (C++03/11/14/17/20/23/26)
👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
Using just comments, add specialized inspectors for your Godot 4 scripts.
Godot addon to animate a CollisionShape2D along with the frames of an AnimatedSprite2D. Useful for making changing hitboxes, hurtboxes and hardboxes. Comes with an Editor, making things easy.
LimboAI - Behavior Trees and State Machines for Godot 4
Godot Unit Test. Unit testing tool for Godot Game Engine.
Output a video file from screenshot frames within a Chrome DevTools JSON trace file.
oauth2l ("oauth tool") is a simple CLI for interacting with Google API authentication.
I needed to edit many Resource files, so figured someone would too.
Independent set of GDScript tools - parser, linter, formatter, and more
The official GDNative WebRTC implementation for non-html exports.
Godot 4.0 beta 8 WebRTC with serverless function as signal server
A Kanban project/task management tool for the Godot Editor