-- Playmaker templates as Unity packages, associated custom Playmaker actions included
- this package uses the NEW Unity Navmesh system that utililzes NavMesh Surfaces, it won't work with the old baked Navmeshes- Get the new navmesh components here
Put it on a NavmeshAgent and fill in the data- it will randomly patrol generated waypoints
- The Navmesh surface game objects MUST have a collider on them- only tested with box colliders- the ground layer name must match these layers