Stars
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation".
Easily manage the brightness of your monitors in Windows from the system tray
Zero encoding extreme performance binary serializer for C# and Unity.
Community contributions to Unity Multiplayer Networking products and services.
This tool finds unreferenced assets by scanning all files in your Unity project.
A Unity Editor utility that can transfer skinned mesh renderers from one armature to another.
An Asset Dependency Graph for Unity
tweak vertices and generate blend shapes in Unity
From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"
Simple http server in Rust (Windows/Mac/Linux)
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Procedural builder for some basic primitives in Unity
Finds all missing references in your project. Reads contents of assets to detect whether GUIDs they contain exist within the project.
Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.
Unity component for the implementation of the Eurographics 2021 Poster: Illumination-driven Light Probe Placement.
Automatic Unity Light Probe Generation.
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
Noise suppression plugin based on Xiph's RNNoise
LINQ for Span<T>, without memory allocations.
Hacks, tricks and wizardry for Unity to enhance performance or make impossible things possible ...
This prefab adds subtitles support to USharpVideo (or any other video player) in VRChat
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.