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Update README.md
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megabitsenmzq authored Nov 24, 2019
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AirBass [Megabits fixed ver.]
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# AirBass [Megabits fixed ver.]


[![Platforms macOS](https://img.shields.io/badge/Platforms-macOS-purple.svg?style=flat)](http://www.apple.com/macos/)
[![License Apache](https://img.shields.io/badge/License-APACHE2-blue.svg?style=flat)](https://www.apache.org/licenses/LICENSE-2.0.html)
Expand All @@ -10,8 +10,7 @@ AirBass is an AirPlay server implemented in Swift. It enables wireless audio str

<img src="https://raw.githubusercontent.com/jenghis/airbass/master/screenshot.png" width="700">

Installation
------------
## Installation
Pre-built binaries can be found on our release page: [Releases](https://github.com/megabitsenmzq/AirBass/releases)

If you prefer building from source, start by cloning the repo with the command:
Expand All @@ -22,10 +21,11 @@ git clone --recurse-submodules https://github.com/megabitsenmzq/AirBass

Then open `AirBass.xcworkspace` in Xcode. Select "AirBass" as the scheme and build the app.

Usage
-----
## Usage
To get started, connect an iOS device to the same Wi-Fi network as your Mac. Open Control Center from the iOS device by swiping up from the bottom of the screen. Swipe Control Center left to find the card with audio controls. In the audio output section, select the "AirBass" option. Audio from the device should begin streaming to your Mac.

License
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## Known bugs
Not work with non-English device name.

## License
This project is available under the Apache 2.0 license. See LICENSE for details.

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