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A data generation pipeline for creating semi-realistic synthetic multi-object videos with rich annotations such as instance segmentation masks, depth maps, and optical flow.
Code for the project "MegaSaM: Accurate, Fast and Robust Structure and Motion from Casual Dynamic Videos"
VOLDOR-SLAM is a real-time dense-indirect SLAM system takes dense optical flows as input that supports monocular, stereo and RGB-D video sequence.
[CVPR 2024 Oral] Rethinking Inductive Biases for Surface Normal Estimation
DepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videos
Code for Monocular Visual-Inertial Depth Estimation (ICRA 2023)
MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision
Official repository of "SAMURAI: Adapting Segment Anything Model for Zero-Shot Visual Tracking with Motion-Aware Memory"
Git with a cup of tea! Painless self-hosted all-in-one software development service, including Git hosting, code review, team collaboration, package registry and CI/CD
3D visualization library for rapid prototyping of 3D algorithms
[CVPR 2022 Oral] TubeDETR: Spatio-Temporal Video Grounding with Transformers
VGGSfM: Visual Geometry Grounded Deep Structure From Motion
MixVPR: Feature Mixing for Visual Place Recognition (WACV 2023)
A Unified Framework for Surface Reconstruction
High-resolution models for human tasks.
NumPy, TensorFlow and PyTorch implementation of human body SMPL model and infant body SMIL model.
Official PyTorch implementation of "Camera Distance-aware Top-down Approach for 3D Multi-person Pose Estimation from a Single RGB Image", ICCV 2019
A PyTorch implementation of the 1d and 2d Sinusoidal positional encoding/embedding.
An implementation of 1D, 2D, and 3D positional encoding in Pytorch and TensorFlow
Real-time Pedestrian Depth Estimation and Segmentation
Transformer: PyTorch Implementation of "Attention Is All You Need"