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Meta2D

meta2d.js provides the MetaContext, an enhanced implementation of the CanvasRenderingContext2D API as drafted by the World Wide Web Consortium in HTML5.

A MetaContext does everything that a native Context2D can do in the browser and much more:

  • Layers
  • Entities
  • Cacheing
  • Mouse Interaction

This project is hosted at https://gitorious.org/meta2d. Check there for updates and other information not found in this readme file.

Where to Start

The demo files are a great place to start. You may want to read them in the following order: 1 layer.html - How a MetaContext is many Contexts in one. 2 entity.html - The scene model & tag selection. 3 cache1.html - Do not repeat yourself. 4 mouse.html - Use cached bitmaps for mouse interaction. 5 cache2.html - Static offscreen pixel cacheing. 6 cache3.html - Dynamic offscreen pixel cacheing.

How to Build

Install the rake build program and run:

rake

You should have a large Javascript source in the build/ directory, along with a minified version, and gzipped versions of both (you will need to install gzip).

You can build HTML documentation files by running:

rake document

This will output a single html file to the doc/ directory.

Development

Main Branch

git clone git://gitorious.org/meta2d/meta2d.git meta2d

Testing

The test/ directory contains scripts you can run in your browser to perform a battery of unit tests. If you get a SECURITY_ERR exception it probably means that you're serving the tests from a local origin and your browser doesn't like the request to read image pixel data from your filesystem. The easy fix is to serve the tests from a web server.

Contact

Please share feedback, bugs, patches, feature requests, and success stories by contacting the project owner(s) on the gitorious project page.

https://gitorious.org/meta2d

License

Copyright (c) 2011 Michael Morris-Pearce <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

A copy of the GPLv3 can be found in the accompanying COPYING file.

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Fancy tools for HTML5 <canvas> element.

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