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Description of logic files #186

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HakiRose
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This is the first phase of the Game Design Tutorial, which basically dedicates to describe the logic of the game and creation of the logic files.
Please let me know if you have any comments or editing notes about this document.

@MarcCote MarcCote added the doc Improve documentation label Oct 1, 2019
@MelSumner
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As a user, this information is super helpful.

@HakiRose
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HakiRose commented Oct 9, 2019

As a user, this information is super helpful.

We are happy that this tutorial was useful for you.

Update version V3 on the desgn of new logic
Rewording, splitting chapters in different files
banerjs added a commit to banerjs/TextWorld that referenced this pull request Oct 31, 2019
banerjs added a commit to banerjs/TextWorld that referenced this pull request Oct 31, 2019
to add it, should be described for the framework in TWLL format in the predicate part. Following is an example of the
possible states of a door, in TWLL:

.. code-block:: bash
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I don't think we should be using bash for these. For one, the highlighter will assume that the ' in room' opens a quoted string.

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@tavianator what should we use?

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4 participants