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[11968] Add support for range dependend slave/master
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Add new column `search_radius` to `creature_linking_template`.
If this column is used (value > 0), master and slave are linked together if and only if they have their respawn coordinates within this range (point-to-point distance calculation)
Note that linked spawning is slower this way and should only be used if required

Signed-off-by: Schmoozerd <[email protected]>
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Schmoozerd committed Apr 19, 2012
1 parent 7027c03 commit 839d83c
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Showing 6 changed files with 94 additions and 33 deletions.
3 changes: 2 additions & 1 deletion sql/mangos.sql
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,7 @@ CREATE TABLE `db_version` (
`version` varchar(120) default NULL,
`creature_ai_version` varchar(120) default NULL,
`cache_id` int(10) default '0',
`required_11964_01_mangos_conditions` bit(1) default NULL
`required_11968_01_mangos_creature_linking_template` bit(1) default NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';

--
Expand Down Expand Up @@ -976,6 +976,7 @@ CREATE TABLE `creature_linking_template` (
`map` SMALLINT(5) UNSIGNED NOT NULL DEFAULT '0' COMMENT 'Id of map of the mobs',
`master_entry` mediumint(8) UNSIGNED NOT NULL DEFAULT '0' COMMENT 'master to trigger events',
`flag` mediumint(8) UNSIGNED NOT NULL DEFAULT '0' COMMENT 'flag - describing what should happen when',
`search_range` mediumint(8) UNSIGNED NOT NULL DEFAULT '0' COMMENT 'search_range - describing in which range (spawn-coords) master and slave are linked together',
PRIMARY KEY (`entry`,`map`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature Linking System';

Expand Down
3 changes: 3 additions & 0 deletions sql/updates/11968_01_mangos_creature_linking_template.sql
Original file line number Diff line number Diff line change
@@ -0,0 +1,3 @@
ALTER TABLE db_version CHANGE COLUMN required_11964_01_mangos_conditions required_11968_01_mangos_creature_linking_template bit;

ALTER TABLE creature_linking_template ADD COLUMN search_range MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0' AFTER flag;
100 changes: 76 additions & 24 deletions src/game/CreatureLinkingMgr.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -61,7 +61,7 @@ void CreatureLinkingMgr::LoadFromDB()
m_creatureLinkingMap.clear();
m_eventTriggers.clear(); // master

QueryResult* result = WorldDatabase.Query("SELECT entry, map, master_entry, flag FROM creature_linking_template");
QueryResult* result = WorldDatabase.Query("SELECT entry, map, master_entry, flag, search_range FROM creature_linking_template");

uint32 count = 0;

Expand Down Expand Up @@ -89,13 +89,14 @@ void CreatureLinkingMgr::LoadFromDB()
tmp.mapId = fields[1].GetUInt32();
tmp.masterId = fields[2].GetUInt32();
tmp.linkingFlag = fields[3].GetUInt16();
tmp.searchRange = fields[4].GetUInt16();
tmp.masterDBGuid = 0; // Will be initialized for unique mobs later (only for spawning dependend)

if (!IsLinkingEntryValid(entry, &tmp))
continue;

// Store db-guid for master of whom pTmp is spawn dependend
if (tmp.linkingFlag & (FLAG_CANT_SPAWN_IF_BOSS_DEAD | FLAG_CANT_SPAWN_IF_BOSS_ALIVE))
// Store db-guid for master of whom pTmp is spawn dependend (only non-local bosses)
if (tmp.searchRange == 0 && tmp.linkingFlag & (FLAG_CANT_SPAWN_IF_BOSS_DEAD | FLAG_CANT_SPAWN_IF_BOSS_ALIVE))
{
if (QueryResult* guid_result = WorldDatabase.PQuery("SELECT guid FROM creature WHERE id=%u AND map=%u LIMIT 1", tmp.masterId, tmp.mapId))
{
Expand Down Expand Up @@ -152,7 +153,7 @@ bool CreatureLinkingMgr::IsLinkingEntryValid(uint32 slaveEntry, CreatureLinkingI
}

// Check for uniqueness of mob whom is followed, on whom spawning is dependend
if (pTmp->linkingFlag & (FLAG_FOLLOW | FLAG_CANT_SPAWN_IF_BOSS_DEAD | FLAG_CANT_SPAWN_IF_BOSS_ALIVE))
if (pTmp->searchRange == 0 && pTmp->linkingFlag & (FLAG_FOLLOW | FLAG_CANT_SPAWN_IF_BOSS_DEAD | FLAG_CANT_SPAWN_IF_BOSS_ALIVE))
{
// Painfully slow, needs better idea
QueryResult *result = WorldDatabase.PQuery("SELECT COUNT(guid) FROM creature WHERE id=%u AND map=%u", pTmp->masterId, pTmp->mapId);
Expand Down Expand Up @@ -204,7 +205,7 @@ bool CreatureLinkingMgr::IsSpawnedByLinkedMob(Creature* pCreature)
{
CreatureLinkingInfo const* pInfo = CreatureLinkingMgr::GetLinkedTriggerInformation(pCreature);

return pInfo && pInfo->linkingFlag & (FLAG_CANT_SPAWN_IF_BOSS_DEAD | FLAG_CANT_SPAWN_IF_BOSS_ALIVE) && pInfo->masterDBGuid;
return pInfo && pInfo->linkingFlag & (FLAG_CANT_SPAWN_IF_BOSS_DEAD | FLAG_CANT_SPAWN_IF_BOSS_ALIVE) && (pInfo->masterDBGuid || pInfo->searchRange);
}

// This gives the information of a linked NPC (describes action when its ActionTrigger triggers)
Expand Down Expand Up @@ -232,7 +233,7 @@ void CreatureLinkingHolder::AddSlaveToHolder(Creature* pCreature)
HolderMapBounds bounds = m_holderMap.equal_range(pInfo->masterId);
for (HolderMap::iterator itr = bounds.first; itr != bounds.second; ++itr)
{
if (itr->second.linkingFlag == pInfo->linkingFlag)
if (itr->second.linkingFlag == pInfo->linkingFlag && itr->second.searchRange == pInfo->searchRange)
{
itr->second.linkedGuids.push_back(pCreature->GetObjectGuid());
pCreature = NULL; // Store that is was handled
Expand All @@ -243,9 +244,10 @@ void CreatureLinkingHolder::AddSlaveToHolder(Creature* pCreature)
// If this is a new flag, insert new entry
if (pCreature)
{
FlagAndGuids tmp;
InfoAndGuids tmp;
tmp.linkedGuids.push_back(pCreature->GetObjectGuid());
tmp.linkingFlag = pInfo->linkingFlag;
tmp.searchRange = pInfo->searchRange;
m_holderMap.insert(HolderMap::value_type(pInfo->masterId, tmp));
}
}
Expand All @@ -260,7 +262,13 @@ void CreatureLinkingHolder::AddMasterToHolder(Creature* pCreature)
if (!sCreatureLinkingMgr.IsLinkedMaster(pCreature))
return;

m_masterGuid[pCreature->GetEntry()] = pCreature->GetObjectGuid();
// Check, if already stored
BossGuidMapBounds bounds = m_masterGuid.equal_range(pCreature->GetEntry());
for (BossGuidMap::iterator itr = bounds.first; itr != bounds.second; ++itr)
if (itr->second == pCreature->GetObjectGuid())
return; // Already added

m_masterGuid.emplace(BossGuidMap::value_type(pCreature->GetEntry(), pCreature->GetObjectGuid()));
}

// Function to process actions for linked NPCs
Expand Down Expand Up @@ -292,17 +300,18 @@ void CreatureLinkingHolder::DoCreatureLinkingEvent(CreatureLinkingEvent eventTyp
HolderMapBounds bounds = m_holderMap.equal_range(pSource->GetEntry());
// Get all holders for this boss
for (HolderMap::iterator itr = bounds.first; itr != bounds.second; ++itr)
ProcessSlaveGuidList(eventType, pSource, itr->second.linkingFlag & eventFlagFilter, itr->second.linkedGuids, pEnemy);
ProcessSlaveGuidList(eventType, pSource, itr->second.linkingFlag & eventFlagFilter, itr->second.searchRange, itr->second.linkedGuids, pEnemy);

// Process Master
if (CreatureLinkingInfo const* pInfo = sCreatureLinkingMgr.GetLinkedTriggerInformation(pSource))
{
if (pInfo->linkingFlag & reverseEventFlagFilter)
{
BossGuidMap::const_iterator find = m_masterGuid.find(pInfo->masterId);
if (find != m_masterGuid.end())
BossGuidMapBounds finds = m_masterGuid.equal_range(pInfo->masterId);
for (BossGuidMap::iterator itr = finds.first; itr != finds.second; ++itr)
{
if (Creature* pMaster = pSource->GetMap()->GetCreature(find->second))
Creature* pMaster = pSource->GetMap()->GetCreature(itr->second);
if (pMaster && IsSlaveInRangeOfBoss(pSource, pMaster, pInfo->searchRange))
{
switch (eventType)
{
Expand Down Expand Up @@ -330,7 +339,7 @@ void CreatureLinkingHolder::DoCreatureLinkingEvent(CreatureLinkingEvent eventTyp
}

// Helper function, to process a slave list
void CreatureLinkingHolder::ProcessSlaveGuidList(CreatureLinkingEvent eventType, Creature* pSource, uint32 flag, GuidList& slaveGuidList, Unit* pEnemy)
void CreatureLinkingHolder::ProcessSlaveGuidList(CreatureLinkingEvent eventType, Creature* pSource, uint32 flag, uint16 searchRange, GuidList& slaveGuidList, Unit* pEnemy)
{
if (!flag)
return;
Expand All @@ -352,7 +361,8 @@ void CreatureLinkingHolder::ProcessSlaveGuidList(CreatureLinkingEvent eventType,
continue;

// Handle single slave
ProcessSlave(eventType, pSource, flag, pSlave, pEnemy);
if (IsSlaveInRangeOfBoss(pSlave, pSource, searchRange))
ProcessSlave(eventType, pSource, flag, pSlave, pEnemy);
}
}

Expand Down Expand Up @@ -431,19 +441,61 @@ void CreatureLinkingHolder::SetFollowing(Creature* pWho, Creature* pWhom)
pWho->GetMotionMaster()->MoveFollow(pWhom, dist, angle);
}

// Function to check if a slave belongs to a boss by range-issue
bool CreatureLinkingHolder::IsSlaveInRangeOfBoss(Creature* pSlave, Creature* pBoss, uint16 searchRange)
{
if (!searchRange)
return true;

// Do some calculations
float sX, sY, sZ, mX, mY, mZ;
pSlave->GetRespawnCoord(sX, sY, sZ);
pBoss->GetRespawnCoord(mX, mY, mZ);

float dx, dy;
dx = sX - mX;
dy = sY - mY;

return dx*dx + dy*dy < searchRange*searchRange;
}

// Function to check if a passive spawning condition is met
bool CreatureLinkingHolder::CanSpawn(Creature* pCreature)
{
CreatureLinkingInfo const* pInfo = sCreatureLinkingMgr.GetLinkedTriggerInformation(pCreature);
if (!pInfo || !pInfo->masterDBGuid)
if (!pInfo)
return true;

if (pInfo->linkingFlag & FLAG_CANT_SPAWN_IF_BOSS_DEAD)
return pCreature->GetMap()->GetPersistentState()->GetCreatureRespawnTime(pInfo->masterDBGuid) == 0;
else if (pInfo->linkingFlag & FLAG_CANT_SPAWN_IF_BOSS_ALIVE)
return pCreature->GetMap()->GetPersistentState()->GetCreatureRespawnTime(pInfo->masterDBGuid) > 0;
if (pInfo->searchRange == 0) // Map wide case
{
if (!pInfo->masterDBGuid)
return false; // This should never happen

if (pInfo->linkingFlag & FLAG_CANT_SPAWN_IF_BOSS_DEAD)
return pCreature->GetMap()->GetPersistentState()->GetCreatureRespawnTime(pInfo->masterDBGuid) == 0;
else if (pInfo->linkingFlag & FLAG_CANT_SPAWN_IF_BOSS_ALIVE)
return pCreature->GetMap()->GetPersistentState()->GetCreatureRespawnTime(pInfo->masterDBGuid) > 0;
else
return true;
}

return true;
// Search for nearby master
BossGuidMapBounds finds = m_masterGuid.equal_range(pInfo->masterId);
for (BossGuidMap::iterator itr = finds.first; itr != finds.second; ++itr)
{
Creature* pMaster = pCreature->GetMap()->GetCreature(itr->second);
if (pMaster && IsSlaveInRangeOfBoss(pCreature, pMaster, pInfo->searchRange))
{
if (pInfo->linkingFlag & FLAG_CANT_SPAWN_IF_BOSS_DEAD)
return pMaster->isAlive();
else if (pInfo->linkingFlag & FLAG_CANT_SPAWN_IF_BOSS_ALIVE)
return !pMaster->isAlive();
else
return true;
}
}

return true; // local boss does not exist - spawn
}

// This function lets a slave refollow his master
Expand All @@ -453,11 +505,11 @@ bool CreatureLinkingHolder::TryFollowMaster(Creature* pCreature)
if (!pInfo || !(pInfo->linkingFlag & FLAG_FOLLOW))
return false;

BossGuidMap::const_iterator find = m_masterGuid.find(pInfo->masterId);
if (find != m_masterGuid.end())
BossGuidMapBounds finds = m_masterGuid.equal_range(pInfo->masterId);
for (BossGuidMap::iterator itr = finds.first; itr != finds.second; ++itr)
{
Creature* pMaster = pCreature->GetMap()->GetCreature(find->second);
if (pMaster && pMaster->isAlive())
Creature* pMaster = pCreature->GetMap()->GetCreature(itr->second);
if (pMaster && pMaster->isAlive() && IsSlaveInRangeOfBoss(pCreature, pMaster, pInfo->searchRange))
{
SetFollowing(pCreature, pMaster);
return true;
Expand Down
17 changes: 11 additions & 6 deletions src/game/CreatureLinkingMgr.h
Original file line number Diff line number Diff line change
Expand Up @@ -84,8 +84,9 @@ struct CreatureLinkingInfo
{
uint32 mapId;
uint32 masterId;
uint16 linkingFlag;
uint32 masterDBGuid;
uint16 linkingFlag;
uint16 searchRange;
};

/**
Expand Down Expand Up @@ -118,7 +119,7 @@ class CreatureLinkingMgr
typedef std::multimap<uint32 /*slaveEntry*/, CreatureLinkingInfo> CreatureLinkingMap;
typedef std::pair<CreatureLinkingMap::const_iterator, CreatureLinkingMap::const_iterator> CreatureLinkingMapBounds;

// Storage of Data: npc_entry_slave, (map, npc_entry_master, flag, master_db_guid[If Unique])
// Storage of Data: npc_entry_slave, (map, npc_entry_master, flag, master_db_guid[If Unique], search_range)
CreatureLinkingMap m_creatureLinkingMap;

// Lookup Storage for fast access:
Expand Down Expand Up @@ -158,22 +159,26 @@ class CreatureLinkingHolder
private:
typedef std::list<ObjectGuid> GuidList;
// Structure associated to a master
struct FlagAndGuids
struct InfoAndGuids
{
uint16 linkingFlag;
uint16 searchRange;
GuidList linkedGuids;
};

typedef std::multimap<uint32 /*masterEntry*/, FlagAndGuids> HolderMap;
typedef std::multimap<uint32 /*masterEntry*/, InfoAndGuids> HolderMap;
typedef std::pair<HolderMap::iterator, HolderMap::iterator> HolderMapBounds;
typedef UNORDERED_MAP<uint32 /*Entry*/, ObjectGuid> BossGuidMap;
typedef std::multimap<uint32 /*Entry*/, ObjectGuid> BossGuidMap;
typedef std::pair<BossGuidMap::iterator, BossGuidMap::iterator> BossGuidMapBounds;

// Helper function, to process a slave list
void ProcessSlaveGuidList(CreatureLinkingEvent eventType, Creature* pSource, uint32 flag, GuidList& slaveGuidList, Unit* pEnemy);
void ProcessSlaveGuidList(CreatureLinkingEvent eventType, Creature* pSource, uint32 flag, uint16 searchRange, GuidList& slaveGuidList, Unit* pEnemy);
// Helper function, to process a single slave
void ProcessSlave(CreatureLinkingEvent eventType, Creature* pSource, uint32 flag, Creature* pSlave, Unit* pEnemy);
// Helper function to set following
void SetFollowing(Creature* pWho, Creature* pWhom);
// Helper function to return if a slave is in range of a boss
bool IsSlaveInRangeOfBoss(Creature* pSlave, Creature* pBoss, uint16 searchRange);

// Storage of Data (boss, flag) GuidList for action triggering
HolderMap m_holderMap;
Expand Down
2 changes: 1 addition & 1 deletion src/shared/revision_nr.h
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "11967"
#define REVISION_NR "11968"
#endif // __REVISION_NR_H__
2 changes: 1 addition & 1 deletion src/shared/revision_sql.h
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
#ifndef __REVISION_SQL_H__
#define __REVISION_SQL_H__
#define REVISION_DB_CHARACTERS "required_11785_02_characters_instance"
#define REVISION_DB_MANGOS "required_11964_01_mangos_conditions"
#define REVISION_DB_MANGOS "required_11968_01_mangos_creature_linking_template"
#define REVISION_DB_REALMD "required_10008_01_realmd_realmd_db_version"
#endif // __REVISION_SQL_H__

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