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3.0.0

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chore(release): 3.0.0 [skip ci]

# [3.0.0](v2.4.6...3.0.0) (2024-12-01)

### Bug Fixes

* fix anti-aliasing issues ([e68ee7b](e68ee7b))

### Features

* add 'SOFTMASKABLE' shader feature to improve shader build ([eec3212](eec3212))
* asset upgrade system 'SOFTMASKABLE' shader feature ([d36f932](d36f932))
* MaskingShape components always use stencil mask ([6c6ac59](6c6ac59)), closes [#203](#203) [#209](#209)
* strip shaders using ShaderVariantCollection instead of 'Always Include Shaders' ([5f4c435](5f4c435)), closes [#211](#211)
* update asset upgrade system to unregister always included shaders ([906bdb6](906bdb6))

### BREAKING CHANGES

* SoftMaskable shaders now require the `SOFTMASKABLE` shader feature.
Please upgrade assets from `Project Settings > UI > Soft Mask` or refer to the 'README > Usage with Your Custom Shaders' section to manually update your shaders.

3.0.0-preview.1

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2.4.6

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chore(release): 2.4.6 [skip ci]

## [2.4.6](v2.4.5...v2.4.6) (2024-11-22)

### Bug Fixes

* build AssetBundle error ([005a91d](005a91d)), closes [#213](#213)

v2.4.6

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chore(release): 2.4.6 [skip ci]

## [2.4.6](v2.4.5...v2.4.6) (2024-11-22)

### Bug Fixes

* build AssetBundle error ([005a91d](005a91d)), closes [#213](#213)

2.4.5

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chore(release): 2.4.5 [skip ci]

## [2.4.5](v2.4.4...v2.4.5) (2024-11-17)

### Bug Fixes

* all SoftMaskable components will be removed on upgrade ([c0593d4](c0593d4))
* set component icons ([7cf7336](7cf7336))

v2.4.5

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chore(release): 2.4.5 [skip ci]

## [2.4.5](v2.4.4...v2.4.5) (2024-11-17)

### Bug Fixes

* all SoftMaskable components will be removed on upgrade ([c0593d4](c0593d4))
* set component icons ([7cf7336](7cf7336))

2.4.4

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chore(release): 2.4.4 [skip ci]

## [2.4.4](v2.4.3...v2.4.4) (2024-11-16)

### Bug Fixes

* accessing game object transform hierarchy before loading of scene has completed ([9dfacbf](9dfacbf)), closes [#208](#208)
* softmask elements stop drawing on resolution change sometimes in editor ([f67d025](f67d025)), closes [#208](#208)

v2.4.4

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chore(release): 2.4.4 [skip ci]

## [2.4.4](v2.4.3...v2.4.4) (2024-11-16)

### Bug Fixes

* accessing game object transform hierarchy before loading of scene has completed ([9dfacbf](9dfacbf)), closes [#208](#208)
* softmask elements stop drawing on resolution change sometimes in editor ([f67d025](f67d025)), closes [#208](#208)

2.4.3

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chore(release): 2.4.3 [skip ci]

## [2.4.3](v2.4.2...v2.4.3) (2024-11-15)

### Reverts

* Revert "fix: softmask elements stop drawing on resolution change sometimes in editor" ([6c864ac](6c864ac))

v2.4.3

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chore(release): 2.4.3 [skip ci]

## [2.4.3](v2.4.2...v2.4.3) (2024-11-15)

### Reverts

* Revert "fix: softmask elements stop drawing on resolution change sometimes in editor" ([6c864ac](6c864ac))