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small typo- "random number between 0 and 99"
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WopKatan authored and enlight committed Feb 1, 2018
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Expand Up @@ -244,4 +244,4 @@ We're going to continue defining our `attack` function, now that we have the `ow

b. Declare a `Zombie storage` named `enemyZombie`, and set it equal to `zombies[_targetId]`.

3. We're going to use a random number between 0 and 100 to determine the outcome of our battle. So declare a `uint` named `rand`, and set it equal to the result of the `randMod` function with `100` as an argument.
3. We're going to use a random number between 0 and 99 to determine the outcome of our battle. So declare a `uint` named `rand`, and set it equal to the result of the `randMod` function with `100` as an argument.

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