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Digital Camera Control support for USB Host Shield r.2.0
PTP, Camera-specific layers to work with Arduino USB Host Shield
Tutorial: C Programming for megaAVR, tinyAVR, AVR DA DD DB EA on Apple Silicon
Basic renderer to be used as a starting project for the game physics book series
C# OpenGL Particle Simulation, GPU accelerated
A cross-platform boilerplate project for OpenGL using GLFW and GLEW in C++
learning game physics with bullet physics and opengl
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
The Physics engine that accompanies the book "Game Physics Engine Design"
Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format
Assets for the Unreal Engine Tutorial Series
A Bundle Adjustment solver for MatchMove related tasks.
OpenGL and Houdini snow simulation (material point method)
User Interfaces written with the Qt framework using various techniques as a journey of self-discovery and to learn the best practices of working with Qt
Nodz : Visualize your data - Free nodes based graph generator.
Minimal Python 2 & 3 shim around all Qt bindings - PySide, PySide2, PyQt4 and PyQt5.
📚 Curated collection of good reading about VFX and CG