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Motoyinc Lab RenderPipeline

这是MotoyincLabRP对Unity的Scriptable Render Pipeline (SRP)特性的研究管线。MotoyincLabRP的结构大致与Unity的通用渲染管线(URP)类似,细节上稍有不同,Pass的组织方式也不会像URP那样复杂。

管线环境

  • Unity版本:6000.0.x
  • 关联包体:
    • com.unity.render-pipelines.core v17.0.3
    • 关联包体在安装MotoyincLabRP时会自动安装

开发日志

https://zhuanlan.zhihu.com/p/810720751

安装管线

https://github.com/motoyinc/MotoyincLabRenderPipeline.git?path=/Packages/com.motoyinc.render-piplines.motoyinclab
  • 将链接复制到PackageManager -> install package from git URL 后等待安装完成,有可能会出现网络原因的安装失败,多试几次就行 image 动画 image

参考文献 References

[1] J. Flick, “tutorials for Unity” Catlike Coding, [Online]. Available: https://catlikecoding.com/unity/tutorials/.

[2] Unity Technologies, “Universal Render Pipeline (URP) Source Code,” GitHub repository, 2020. [Online]. Available: https://github.com/Unity-Technologies/Graphics.

在本项目的开发过程中,我参考并受益于以上资源,在此对其作者和贡献者表示感谢!