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I noticed Expansion.resolve still comes up really high on perf charts…
…. This patch makes it much easier to resolve expansions which are just literals, which is very common for variable names. Unfortunately, this makes the code a fair bit more complex, and doesn't help nearly as much as I'd like. I'm beginning to wonder if getting gmake performance parity is impossible, or at least improbable given the current architecture: but I can't think of an alternate architecture that is better. --HG-- branch : resolve-perf
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