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Moar boxes.
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NathanSweet committed Nov 30, 2014
1 parent e38213f commit 3ed63ef
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Expand Up @@ -211,7 +211,7 @@ private void createWorld () {
// Next we create the 50 box bodies using the PolygonShape we just
// defined. This process is similar to the one we used for the ground
// body. Note that we reuse the polygon for each body fixture.
for (int i = 0; i < 20; i++) {
for (int i = 0; i < 45; i++) {
// Create the BodyDef, set a random position above the
// ground and create a new body
BodyDef boxBodyDef = new BodyDef();
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