Stars
Physical based rendering with Vulkan using glTF 2.0 models
3D-Graphics-Rendering-Cookbook, Second Edition
Implementation of the paper "Volumetric Light Scattering as a Post-Process" using OpenGL 4.5
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
Standalone library for TrueType font tessellation. Allows to load ttf-file and convert its glyphs to 2D or 3D mesh objects without rasterization.
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)
Text selection implementation for Dear ImGui
Protocol Buffers - Google's data interchange format
A high-performance runtime framework for modern robotics.
A modern CMake build project for Crypto++ (https://github.com/weidai11/cryptopp).
free C++ class library of cryptographic schemes
Imath is a C++ and python library of 2D and 3D vector, matrix, and math operations for computer graphics
C++ template library for high performance SIMD based sorting algorithms
An open-source C++ library developed and used at Facebook.