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improved file handling
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n1ckfg committed Feb 6, 2012
1 parent 998c025 commit 5c7f370
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Showing 267 changed files with 122 additions and 99 deletions.
221 changes: 122 additions & 99 deletions Pointcloud_Render.pde
Original file line number Diff line number Diff line change
@@ -1,135 +1,158 @@
import peasy.*;
import superCAD.*;

int inputWidth = 640;
int inputHeight = 480;
int numFrames = 10;
int writeNumStart = 0;
int readNumStart = 0;
int currentFrame = 0;
int fps = 60;
String readFilePath = "frames";
String readFileName = "foo";
String readFileType = "png";
//import processing.opengl.*;

//**************************************
boolean record3D = true; // records 3D rendering or just time-corrects original depth map
int sW = 640;
int sH = 480;
float recordedFps = 30; //fps you shot at
int numberOfFolders = 1; //right now you must set this manually!
String readFilePath = "data";
String readFileName = "shot";
String readFileType = "tga"; // record with tga for speed
String writeFilePath = "render";
String writeFileName = "render_"+readFileName;
String writeFileType = "png";
boolean recordObj = true;
boolean recordFrame = false;
float zscale = 1; //orig 3
String writeFileName = "shot";
String writeFileType = "tga"; // render with png to save space
float zscale = 3; //orig 3, 1 looks better in 2D image but 3 looks better for OBJ
float zskew = 10;
//**************************************

String readString = "";
String writeString = "";
int shotNumOrig = 1;
int shotNum = shotNumOrig;
int readFrameNumOrig = 1;
int readFrameNum = readFrameNumOrig;
int readFrameNumMax;
int writeFrameNum = readFrameNum;
int addFrameCounter = 0;
int subtractFrameCounter = 0;

PeasyCam cam;
float[][] gray = new float[inputHeight][inputWidth];
PImage frame;

/*
Simple Kinect point-cloud demo v. 0.2
Henry Palonen <[email protected]>
Using Daniel Shiffman's great processing-library for Kinect:
http://www.google.com/url?sa=D&q=http://www.shiffman.net/2010/11/14/kinect-and-processing/&usg=AFQjCNH8kZWDMhFueeNBn5x97XoDR3v9oQ
Based on Kyle McDonalds Structure Light scanner:
http://www.openprocessing.org/visuals/?visualID=1014
Using also SuperCAD for outputting the .obj - files: http://labelle.spacekit.ca/supercad/
History
-------
17.11.2010 - 0.1 - First version, simple point-cloud working
18.11.2010 - 0.2 - Output to .obj for importing to Blender, gray-color for distance and small lines as output
*/
float[][] gray = new float[sH][sW];

File dataFolder;
String[] numFiles;

PImage img, buffer;


void setup() {
size(inputWidth, inputHeight, P3D);
frameRate(fps);
smooth();
cam = new PeasyCam(this, width);
//initKinect();
reInit();
if (record3D) {
size(sW, sH, P3D);
cam = new PeasyCam(this, sW);
}
else {
size(sW, sH, P2D);
}
//smooth();
stroke(255);
}

void draw () {
frame = loadImage(readFilePath + "/" + readFileName + (currentFrame+readNumStart) +"."+readFileType);
println(readFileName + (currentFrame+readNumStart) +"."+readFileType+ " loaded");
void reInit() {
readFrameNum = readFrameNumOrig;
writeFrameNum = readFrameNum;
addFrameCounter = 0;
subtractFrameCounter = 0;
countFolder();
}

void draw() {
background(0);
if (shotNum<=numberOfFolders) {
if (readFrameNum<readFrameNumMax) {
readString = readFilePath + "/" + readFileName + shotNum + "/" + readFileName + shotNum + "_frame" + readFrameNum + "." + readFileType;
img = loadImage(readString);
if (record3D) {
objGenerate();
}
else {
image(img, 0, 0);
}
writeFile(1);
readFrameNum++;
} else {
if (shotNum==numberOfFolders) {
exit();
}
else {
shotNum++;
reInit();
}
}
}else {
exit();
}

}

void countFolder() {
dataFolder = new File(sketchPath, readFilePath + "/" + readFileName + shotNum+"/");
numFiles = dataFolder.list();
readFrameNumMax = numFiles.length+1;
}

void writeFile(int reps) {
for (int i=0;i<reps;i++) {
writeString = writeFilePath + "/" + writeFileName + shotNum + "/" + writeFileName + shotNum + "_frame"+writeFrameNum+"."+writeFileType;

saveFrame(writeString);

if (recordObj) {
beginRaw("superCAD.ObjFile", "render/"+ writeFileName+(currentFrame+writeNumStart)+".obj"); // Start recordObjing to the file
if (record3D&&reps>1) {
objGenerate();
}
//println("written: " + writeString + diffReport);
writeFrameNum++;
}
}


for (int y = 0; y < inputHeight; y++) {
for (int x = 0; x < inputWidth; x++) {
static final int gray(color value) {
return max((value >> 16) & 0xff, (value >> 8 ) & 0xff, value & 0xff);
}

void objGenerate() {
background(0);
if (record3D) {
objBegin();
}
buffer = img;
for (int y = 0; y < sH; y++) {
for (int x = 0; x < sW; x++) {
// FIXME: this loses Z-resolution about tenfold ...
// -> should grab the real distance instead...
color argb = frame.pixels[y*width+x];
color argb = buffer.pixels[y*width+x];
gray[y][x] = gray(argb);
}
}

// Kyle McDonald's original source used here
translate(-inputWidth / 2, -inputHeight / 2);
pushMatrix();
translate(-sW / 2, -sH / 2);
int step = 2;
for (int y = step; y < inputHeight; y += step) {
float planephase = 0.5 - (y - (inputHeight / 2)) / zskew;
for (int x = step; x < inputWidth; x += step)
for (int y = step; y < sH; y += step) {
float planephase = 0.5 - (y - (sH / 2)) / zskew;
for (int x = step; x < sW; x += step)
{
stroke(gray[y][x]);
//point(x, y, (gray[y][x] - planephase) * zscale);
line(x, y, (gray[y][x] - planephase) * zscale, x+1, y, (gray[y][x] - planephase) * zscale);
}
}

if (recordFrame) {
saveFrame("render/"+ writeFileName+(currentFrame+writeNumStart)+"."+writeFileType);
println(writeFileName+(currentFrame+writeNumStart)+"."+writeFileType+" saved");
}

if (recordObj) {
endRaw();
//recordObj = false; // Stop recordObjing to the file
println(writeFileName+(currentFrame+writeNumStart)+".obj saved");
}

if (currentFrame<numFrames-1) {
currentFrame++;
}
else {
if (recordFrame||recordObj) {
println("render finished");
recordFrame=false;
recordObj=false;
stop();
}
currentFrame=0;
popMatrix();
if (record3D) {
objEnd();
}
}

//~~~~~~~~~~~~~~~~~~~~~~~

static final int gray(color value) {
return max((value >> 16) & 0xff, (value >> 8 ) & 0xff, value & 0xff);
void objBegin() {
beginRaw("superCAD.ObjFile", writeFilePath + "/" + writeFileName + shotNum + "/" + writeFileName + shotNum + "_frame"+writeFrameNum+"."+ "obj"); // Start recording to the file
}

//---

void keyPressed() {
if (key == 'R' || key == 'r') { // Press R to save the file
recordObj = true;
}
if (key == ' ') {
currentFrame=0;
recordFrame = true;
}
}

//---

void stop() {
super.stop();
exit();
void objEnd() {
endRaw();
}

//~~~ END ~~~
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