Stars
A Multiplayer Platformer game demo on websocket+UDP peer-to-peer with delayed-input Rollback Netcode inspired by GGPO
The official repo of Qwen (通义千问) chat & pretrained large language model proposed by Alibaba Cloud.
A collection of UI designs implemented in Godot 4
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Official implementation of "MoMask: Generative Masked Modeling of 3D Human Motions (CVPR2024)"
An innovative superfamily of fonts for code
Tooll 3 is an open source software to create realtime motion graphics.
A developer console for games written using the Defold game engine
A toolkit for Visual Studio Code to develop games with Defold
Godot FSM (Finite State Machine)
The paper list of the 86-page paper "The Rise and Potential of Large Language Model Based Agents: A Survey" by Zhiheng Xi et al.
huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
Improved table navigation, formatting, and manipulation in Obsidian.md
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Official Code for DragGAN (SIGGRAPH 2023)
JARVIS, a system to connect LLMs with ML community. Paper: https://arxiv.org/pdf/2303.17580.pdf
This repo contains source code and materials for the TEmporally COherent GAN SIGGRAPH project.