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lncpp

WIP

This is a c++ port of vector based 3d renderer ln. There are some differences with original implementation. Two implementations produce incompatible images. I couldn't manage to make a %100 port. There are some missing shapes. lncpp is faster.

  • [ x ] Cube
  • [ x ] Sphere
  • [ x ] Triangle
  • Function shape
  • Mesh shape
  • Cylinder shape
  • Cone shape
  • Plane intersection methods
  • STL File support
  • Change tree implementation from pointer based representation to an array based (implicit representation)

Usage

The sample programs are available under examples.

mkdir build && cd build
cmake ..
make -j$(nproc)

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3d line renderer in c++

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