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https://wiki.vg/index.php?title=Protocol&oldid=17203 1.18.1 https://wiki.vg/index.php?title=Protocol&type=revision&diff=17203&oldid=16918 1.18.1 vs 1.17.1 * protocol: add UpdateSimulationDistance packet and update IDs * protocol: add JoinGame_WorldNames_IsHard_SimDist packet variant * protocol: add UpdateBlockEntity_VarInt packet variant * protocol: start adding ChunkData_AndLight, combining ChunkData + UpdateLight * protocol: ChunkData_AndLight: add struct BlockEntityAtPackedLocation * server: handle JoinGame_WorldNames_IsHard_SimDist packet variant * server: handle combined chunk data and light packet * server: on_chunk_data_and_light: set all bits in now-removed bitmask * bit map: add derived std::fmt::Debug implementation * bit map: allow creating, but not accessing, zero-length bit maps * world: sanity check chunk bit_size, failing earlier * world: read biome data bits after palette * world: support single-valued palettes * world: handle single-valued biomes * world: add checks for direct palettes; update comments * world: parse dimension tags * world: load dimension type tags: min_y * world: skip chunk sections underneath y<0 * world: force filling sky on 1.18+ for now, workaround until mask/fill_sky can be calculated correctly wrt min_y * readme: add 1.18.1 (757)
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