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Update README.md
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s-macke authored Sep 24, 2017
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Expand Up @@ -163,6 +163,16 @@ def Render(p, phi, height, horizon, scale_height, distance, screen_width, screen
Render( Point(0, 0), 0, 50, 120, 120, 300, 800, 600 )
```

## Links

[Web Project demo][project demo] page

[Voxel terrain engine - an introduction](https://web.archive.org/web/20131113094653/http://www.codermind.com/articles/Voxel-terrain-engine-building-the-terrain.html)

[Personal website](http://www.simulationcorner.net)



## Maps
[color](maps/C1W.png),
[height](maps/D1.png)
Expand Down Expand Up @@ -344,13 +354,7 @@ Render( Point(0, 0), 0, 50, 120, 120, 300, 800, 600 )
![C29W.png](images/thumbnails/C29W.png)
![D16.png](images/thumbnails/D16.png)

# Project demo

[Project demo][project demo] page


#Links

[Voxel terrain engine - an introduction](https://web.archive.org/web/20131113094653/http://www.codermind.com/articles/Voxel-terrain-engine-building-the-terrain.html)

[project demo]: https://s-macke.github.io/VoxelSpace/VoxelSpace.html

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