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* Added a default proc for prying open unpowered/broken machines usin…
…g a crowbar * Added an option to not set the machine when checking for attackhand() in machine class (prevent infitine loops if a machine doesn't have a dialog and called ..()) * Sleepers, cryo cells and DNA scanners can now be pried open when non-fonctional * Cleaned and standardized DNA scanners code by using the general machine class * Made sure destroyed machines drop their contents * Added icon updating for mech bay power console and mecha control console (operational, powerless and broken states) * Cleaned up and aligned the borg recharger station code with its parent code * Added powerless codersprites for the borg recharger station * Non operational borg recharger station can now be pried open from the outside.
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