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Merge pull request tgstation#8777 from CosmicScientist/SpaceCarpTator…
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Adds space carp traitor item and carp plushie "attack"
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Jordie0608 committed Apr 13, 2015
2 parents e6143f6 + a0efcfe commit d8ef9ec
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Showing 7 changed files with 119 additions and 0 deletions.
6 changes: 6 additions & 0 deletions code/datums/uplink_item.dm
Original file line number Diff line number Diff line change
Expand Up @@ -374,6 +374,12 @@ var/list/uplink_items = list()
cost = 4
surplus = 8

/datum/uplink_item/stealthy_weapons/dehy_carp
name = "Dehydrated Space Carp"
desc = "Just add water to make your very own hostile to everything space carp. It looks just like a plushie."
item = /obj/item/toy/carpplushie/dehy_carp
cost = 3

// STEALTHY TOOLS

/datum/uplink_item/stealthy_tools
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43 changes: 43 additions & 0 deletions code/game/objects/items/dehy_carp.dm
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@@ -0,0 +1,43 @@
/*
* Dehydrated Carp
* Instant carp, just add water
*/

// Child of carpplushie because this should do everything the toy does and more
/obj/item/toy/carpplushie/dehy_carp
var/mob/owner = null // Carp doesn't attack owner, set when using in hand
var/owned = 1 // Boolean, no owner to begin with

// Attack self
/obj/item/toy/carpplushie/dehy_carp/attack_self(mob/user as mob)
src.add_fingerprint(user) // Anyone can add their fingerprints to it with this
if(owned)
user << "<span class='notice'>[src] stares up at you with friendly eyes.</span>"
owner = user
owned = 0
return ..()


/obj/item/toy/carpplushie/dehy_carp/afterattack(obj/O, mob/user,proximity)
if(!proximity) return
if(istype(O,/obj/structure/sink))
user << "<span class='notice'>You place [src] under a stream of water...</span>"
user.drop_item()
loc = get_turf(O)
return Swell()
..()

/obj/item/toy/carpplushie/dehy_carp/proc/Swell()
desc = "It's growing!"
visible_message("<span class='notice'>[src] swells up!</span>")

// Animation
icon = 'icons/mob/animal.dmi'
flick("carp_swell", src)
// Wait for animation to end
sleep(6)
// Make space carp
var/mob/living/simple_animal/hostile/carp/C = new /mob/living/simple_animal/hostile/carp(get_turf(src))
// Make carp non-hostile to user, yes this means
C.faction |= "\ref[owner]"
qdel(src)
12 changes: 12 additions & 0 deletions code/game/objects/items/toys.dm
Original file line number Diff line number Diff line change
Expand Up @@ -1038,6 +1038,18 @@ obj/item/toy/cards/deck/syndicate
icon = 'icons/obj/toy.dmi'
icon_state = "carpplushie"
w_class = 2.0
attack_verb = list("bitten", "eaten", "fin slapped")
var/bitesound = 'sound/weapons/bite.ogg'

// Attack mob
/obj/item/toy/carpplushie/attack(mob/M as mob, mob/user as mob)
playsound(loc, bitesound, 20, 1) // Play bite sound in local area
return ..()

// Attack self
/obj/item/toy/carpplushie/attack_self(mob/user as mob)
playsound(src.loc, bitesound, 20, 1)
return ..()

/*
* Toy big red button
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19 changes: 19 additions & 0 deletions code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents.dm
Original file line number Diff line number Diff line change
Expand Up @@ -253,6 +253,10 @@ datum/reagent/water
color = "#AAAAAA77" // rgb: 170, 170, 170, 77 (alpha)
var/cooling_temperature = 2

/*
* Water reaction to turf
*/

datum/reagent/water/reaction_turf(var/turf/simulated/T, var/volume)
if (!istype(T)) return
var/CT = cooling_temperature
Expand All @@ -272,14 +276,29 @@ datum/reagent/water/reaction_turf(var/turf/simulated/T, var/volume)
qdel(hotspot)
return

/*
* Water reaction to an object
*/

datum/reagent/water/reaction_obj(var/obj/O, var/volume)
src = null
// Monkey cube
if(istype(O,/obj/item/weapon/reagent_containers/food/snacks/monkeycube))
var/obj/item/weapon/reagent_containers/food/snacks/monkeycube/cube = O
if(!cube.wrapped)
cube.Expand()

// Dehydrated carp
if(istype(O,/obj/item/toy/carpplushie/dehy_carp))
var/obj/item/toy/carpplushie/dehy_carp/dehy = O
dehy.Swell() // Makes a carp

return

/*
* Water reaction to a mob
*/

datum/reagent/water/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)//Splashing people with water can help put them out!
if(!istype(M, /mob/living))
return
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38 changes: 38 additions & 0 deletions html/changelogs/CosmicScientist-SpaceCarpTatorItem.yml
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################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# spellcheck (typo fixes)
# experiment
# tgs (TG-ported fixes?)
#################################

# Your name.
author: CosmicScientist

# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True

# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Added a dehydrated space carp to traitor items, bought with telecrystals. Use dehydrated space carp in hand to school them on loyalty. Add water to create a vicious murder machine just for the halibut."
- tweak: "The toy carp plushie now has attack verbs for fun, hit your friend with one today. I put my sole into this mod."
- wip: "If you can think of a better fish pun let minnow but I shouldn't leave it to salmon else."
Binary file modified icons/mob/animal.dmi
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1 change: 1 addition & 0 deletions tgstation.dme
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Expand Up @@ -549,6 +549,7 @@
#include "code\game\objects\items\bodybag.dm"
#include "code\game\objects\items\candle.dm"
#include "code\game\objects\items\crayons.dm"
#include "code\game\objects\items\dehy_carp.dm"
#include "code\game\objects\items\documents.dm"
#include "code\game\objects\items\holotape.dm"
#include "code\game\objects\items\latexballoon.dm"
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