Skip to content

nikzaugg/PolyHunter

Repository files navigation

PolyHunter

Interactive 3D game for iOS written in C++ and OpenGL.

Part of the 2018 Computer Graphics Lab Project @uzh

Built with: bRenderer Framework, cross-platform educational framework written in C++.

Story

An evil force has destroyed many worlds by consuming their light source. To stop the evil, someone has sent it’s helper (you) to heal the broken sun. It is the players goal to find the remnants of the light source’s fragments on the surface of the planet. If the player manages to find all light sources, the world’s sun is able to heal itself and shine bright once again. But the player has to be fast, as the darkness is taking over the planet. The player is given a limited amount of time to search through the darkness and must collect enough crystals to heal the sun. If the player fails to do so in the given time, the sun will die and the world will vanish in the darkness.

Graphical Features

  • infinite procedural terrain
  • flat shading
  • shadows
  • fog
  • SSAO
  • Bloom
  • first-person camera

Authors

Nik Zaugg & Valentin Weiss

About

🎮 3D iOS Game in low poly art style

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published