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/** | ||
* https://codepen.io/juliangarnier/pen/gmOwJX | ||
* custom by hexo-theme-yun @YunYouJun | ||
*/ | ||
import React from 'react' | ||
import anime from 'animejs' | ||
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||
export const Fireworks = () => { | ||
React.useEffect(() => { | ||
createFireworks({}) | ||
}, []) | ||
return <canvas id='fireworks' className='fireworks'></canvas> | ||
} | ||
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||
/** | ||
* 创建烟花 | ||
* @param config | ||
*/ | ||
function createFireworks(config) { | ||
const defaultColors = ['102, 167, 221', '62, 131, 225', '33, 78, 194'] | ||
const defaultConfig = { | ||
colors: defaultColors, | ||
numberOfParticules: 20, | ||
orbitRadius: { | ||
min: 50, | ||
max: 100 | ||
}, | ||
circleRadius: { | ||
min: 10, | ||
max: 20 | ||
}, | ||
diffuseRadius: { | ||
min: 50, | ||
max: 100 | ||
}, | ||
animeDuration: { | ||
min: 900, | ||
max: 1500 | ||
} | ||
} | ||
config = Object.assign(defaultConfig, config) | ||
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let pointerX = 0 | ||
let pointerY = 0 | ||
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// sky blue | ||
const colors = config.colors || defaultColors | ||
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const canvasEl = document.querySelector('.fireworks') | ||
const ctx = canvasEl.getContext('2d') | ||
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/** | ||
* 设置画布尺寸 | ||
*/ | ||
function setCanvasSize(canvasEl) { | ||
canvasEl.width = window.innerWidth | ||
canvasEl.height = window.innerHeight | ||
canvasEl.style.width = `${window.innerWidth}px` | ||
canvasEl.style.height = `${window.innerHeight}px` | ||
} | ||
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||
/** | ||
* update pointer | ||
* @param {TouchEvent} e | ||
*/ | ||
function updateCoords(e) { | ||
pointerX = | ||
e.clientX || | ||
(e.touches[0] ? e.touches[0].clientX : e.changedTouches[0].clientX) | ||
pointerY = | ||
e.clientY || | ||
(e.touches[0] ? e.touches[0].clientY : e.changedTouches[0].clientY) | ||
} | ||
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function setParticuleDirection(p) { | ||
const angle = (anime.random(0, 360) * Math.PI) / 180 | ||
const value = anime.random( | ||
config.diffuseRadius.min, | ||
config.diffuseRadius.max | ||
) | ||
const radius = [-1, 1][anime.random(0, 1)] * value | ||
return { | ||
x: p.x + radius * Math.cos(angle), | ||
y: p.y + radius * Math.sin(angle) | ||
} | ||
} | ||
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/** | ||
* 在指定位置创建粒子 | ||
* @param {number} x | ||
* @param {number} y | ||
* @returns | ||
*/ | ||
function createParticule(x, y) { | ||
const p = { | ||
x, | ||
y, | ||
color: `rgba(${ | ||
colors[anime.random(0, colors.length - 1)] | ||
},${ | ||
anime.random(0.2, 0.8) | ||
})`, | ||
radius: anime.random(config.circleRadius.min, config.circleRadius.max), | ||
endPos: null, | ||
draw() {} | ||
} | ||
p.endPos = setParticuleDirection(p) | ||
p.draw = function() { | ||
ctx.beginPath() | ||
ctx.arc(p.x, p.y, p.radius, 0, 2 * Math.PI, true) | ||
ctx.fillStyle = p.color | ||
ctx.fill() | ||
} | ||
return p | ||
} | ||
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||
function createCircle(x, y) { | ||
const p = { | ||
x, | ||
y, | ||
color: '#000', | ||
radius: 0.1, | ||
alpha: 0.5, | ||
lineWidth: 6, | ||
draw() {} | ||
} | ||
p.draw = function() { | ||
ctx.globalAlpha = p.alpha | ||
ctx.beginPath() | ||
ctx.arc(p.x, p.y, p.radius, 0, 2 * Math.PI, true) | ||
ctx.lineWidth = p.lineWidth | ||
ctx.strokeStyle = p.color | ||
ctx.stroke() | ||
ctx.globalAlpha = 1 | ||
} | ||
return p | ||
} | ||
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function renderParticule(anim) { | ||
for (let i = 0; i < anim.animatables.length; i++) { anim.animatables[i].target.draw() } | ||
} | ||
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function animateParticules(x, y) { | ||
const circle = createCircle(x, y) | ||
const particules = [] | ||
for (let i = 0; i < config.numberOfParticules; i++) { particules.push(createParticule(x, y)) } | ||
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anime | ||
.timeline() | ||
.add({ | ||
targets: particules, | ||
x(p) { | ||
return p.endPos.x | ||
}, | ||
y(p) { | ||
return p.endPos.y | ||
}, | ||
radius: 0.1, | ||
duration: anime.random( | ||
config.animeDuration.min, | ||
config.animeDuration.max | ||
), | ||
easing: 'easeOutExpo', | ||
update: renderParticule | ||
}) | ||
.add( | ||
{ | ||
targets: circle, | ||
radius: anime.random(config.orbitRadius.min, config.orbitRadius.max), | ||
lineWidth: 0, | ||
alpha: { | ||
value: 0, | ||
easing: 'linear', | ||
duration: anime.random(600, 800) | ||
}, | ||
duration: anime.random(1200, 1800), | ||
easing: 'easeOutExpo', | ||
update: renderParticule | ||
}, | ||
0 | ||
) | ||
} | ||
|
||
const render = anime({ | ||
duration: Infinity, | ||
update: () => { | ||
ctx.clearRect(0, 0, canvasEl.width, canvasEl.height) | ||
} | ||
}) | ||
|
||
document.addEventListener( | ||
'mousedown', | ||
(e) => { | ||
render.play() | ||
updateCoords(e) | ||
animateParticules(pointerX, pointerY) | ||
}, | ||
false | ||
) | ||
|
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setCanvasSize(canvasEl) | ||
window.addEventListener( | ||
'resize', | ||
() => { | ||
setCanvasSize(canvasEl) | ||
}, | ||
false | ||
) | ||
} |
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