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disable boatmoving parsing for next patch release
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val-andrushko committed Apr 7, 2018
1 parent ac799a4 commit 10d26b5
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2 changes: 2 additions & 0 deletions OrionUO/Managers/PacketManager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -5926,6 +5926,8 @@ PACKET_HANDLER(BoatMoving)
{
WISPFUN_DEBUG("c150_f105");

//disable BoatMoving for the 0.1.9.6 patch
return;
uint boatSerial = ReadUInt32BE();

CGameObject *boat = g_World->FindWorldObject(boatSerial);
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