Stars
This repository holds the third generation of the Mixed Reality Toolkit for Unity. The latest version of the MRTK can be found here.
One stop solution for all Vulkan samples
nrchuanqi / vulkan-cpp-demo
Forked from ccsdu2004/vulkan-cpp-demovulkan framework demo
C++ examples for the Vulkan graphics API
FFmpeg for Android, iOS and tvOS. Not maintained anymore. Superseded by FFmpegKit.
Using Zygisk to dump il2cpp data at runtime
repo for NIMBLE: A Non-rigid Hand Model with Bones and Muscles
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
(Maintenance mode) OpenXR drivers for the Godot Game Engine v3.x
This project is deprecated and stale. The latest ExoPlayer code is available in https://github.com/androidx/media
A compute shader demo for Unite 2018 Tokyo.
An example of use of compute shaders and procedural instancing.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
An experiment on drawing the Android camera feed into Unity game objects.
C++ Rendering Plugin example for Unity
Unity Graphics - Including Scriptable Render Pipeline
Tool that allows switching different baked lightmap sets on a unity scene at runtime.
paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time
基于腾讯Bugly Unity Plugin基础上进行了更新优化,方便Unity开发者快速接入更新更稳定的Bugly版本。
RenderDoc is a stand-alone graphics debugging tool.