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Original file line number | Diff line number | Diff line change |
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import pygame | ||
from pygame.sprite import Sprite | ||
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class Bullet(Sprite): | ||
"""A class to manage bullets fired from the ship.""" | ||
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def __init__(self, ai_game): | ||
"""Create a bullet object at the ship's current position.""" | ||
super().__init__() | ||
self.screen = ai_game.screen | ||
self.settings = ai_game.settings | ||
self.color = self.settings.bullet_color | ||
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# Create a bullet rect at (0, 0) and then set correct position. | ||
self.rect = pygame.Rect(0, 0, self.settings.bullet_width, | ||
self.settings.bullet_height) | ||
self.rect.midtop = ai_game.ship.rect.midtop | ||
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# Store the bullet's position as a float. | ||
self.y = float(self.rect.y) | ||
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def update(self): | ||
"""Move the bullet up the screen.""" | ||
# Update the exact position of the bullet. | ||
self.y -= self.settings.bullet_speed | ||
# Update the rect position. | ||
self.rect.y = self.y | ||
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def draw_bullet(self): | ||
"""Draw the bullet to the screen.""" | ||
pygame.draw.rect(self.screen, self.color, self.rect) |
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