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A high-level build system based on llbuild, used by Xcode, Swift Playground, and the Swift Package Manager
🔯 Modern, batteries-included Hugo theme for creating beautiful doc, blog and static websites
The world’s fastest framework for building websites.
A modern, expressive testing package for Swift
Injects StreamingAssets into the build.
A language-independent scripting engine for Unity and .NET using WebAssembly.
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
High performance in-memory/distributed messaging pipeline for .NET and Unity.
Simple, unambitious mediator implementation in .NET
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
A copy of the Lua development repository, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests or any other stuff. All communication should be through the Lua mailing lis…
《用Rust实现Lua解释器》 / _Build a Lua Interpreter in Rust_
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
Automatically generates Rust FFI bindings to C (and some C++) libraries.
Hackable CLI tool for converting Markdown files to PDF using Node.js and headless Chrome.
PolySharp provides generated, source-only polyfills for C# language features, to easily use all runtime-agnostic features downlevel. Add a reference, set your C# version to latest and have fun! 🚀
Unio (short for unity native I/O) is a small utility set of I/O using native memory areas.
An experimental stackless Lua VM implemented in pure Rust
The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience…
ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.