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Insights: nzp-team/nzportable
Overview
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0 Active pull requests
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- 0 Merged pull requests
- 0 Open pull requests
- 3 Closed issues
- 2 New issues
There hasn’t been any commit activity on nzp-team/nzportable in the last week.
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1 Release published by 1 person
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nightly 2.0.0-indev+20250216072142
published
Feb 16, 2025
3 Issues closed by 1 person
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Keybind prompts reset to default controls on next launch
#1089 closed
Feb 16, 2025 -
Allow for tuning of Pack-a-Punch ammo prices
#1090 closed
Feb 16, 2025 -
FTE can't decide between two seperate Interactables.
#1078 closed
Feb 16, 2025
2 Issues opened by 2 people
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Incorrect culling of Ray Gun hand model while ADS
#1100 opened
Feb 16, 2025 -
Dog Round Triggers
#1099 opened
Feb 15, 2025
1 Unresolved conversation
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Allow `trigger_hurt` to bypass downed state via spawnflag (death barriers)
#1098 commented on
Feb 16, 2025 • 0 new comments