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[WIP] Resources for AI engineers. Also contains supporting materials for the book AI Engineering (Chip Huyen, 2025)

1,584 183 Updated Dec 16, 2024

A Vulkan renderer running on macOS M1 chip

C++ 15 Updated Mar 28, 2023

A tool for visualizing and communicating the errors in rendered images.

C++ 531 42 Updated Dec 3, 2024

🥉 useful helpers for react-three-fiber

JavaScript 8,565 720 Updated Jan 5, 2025

A snapshot of our vulkan backend code

C++ 268 7 Updated Nov 19, 2024
JavaScript 26 2 Updated Nov 16, 2024

The Kalibr visual-inertial calibration toolbox

C++ 4,505 1,416 Updated Mar 30, 2024

Calibration library.

C++ 122 54 Updated Apr 1, 2020

Frame profiler

C++ 10,503 710 Updated Jan 2, 2025

삼각형의 실전! Vulkan

C++ 16 3 Updated Jun 5, 2024

This repository is a project for learning Vulkan API, constraint based 3D physics, Lua scripting, spatial sound rendering, HTML+CSS UI rendering.

C++ 39 4 Updated Jan 5, 2025

A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports ✅ Windows, Linux, macOS, iOS, and visionOS

C++ 517 36 Updated Nov 13, 2024

RenderDoc is a stand-alone graphics debugging tool.

C++ 9,232 1,367 Updated Jan 3, 2025

🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!

C++ 85 4 Updated Oct 4, 2024

Vulkan template with light abstraction as a base for personal projects

C++ 25 5 Updated Dec 25, 2024

Cross-platform game engine with Vulkan backend

C++ 1,031 53 Updated Sep 3, 2024

The Modern Vulkan Cookbook published by Packt

C++ 109 11 Updated Aug 20, 2024

Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)

C++ 457 22 Updated Dec 10, 2024

Generate real world meshes in Houdini using the Google API.

222 22 Updated Jul 24, 2024

High-resolution models for human tasks.

Python 4,712 269 Updated Nov 18, 2024

Miku fan-made free MikuMikuDacne renderer

C 261 27 Updated Dec 3, 2024

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 17,966 1,915 Updated Jan 3, 2025

Demonstrates seven different techniques for order-independent transparency in Vulkan.

C++ 298 20 Updated Oct 15, 2024

Several image/video enhancement methods, implemented by Java, to tackle common tasks, like dehazing, denoising, backscatter removal, low illuminance enhancement, featuring, smoothing and etc.

Java 472 186 Updated May 15, 2019

Android camera preview using HardwareBuffers implemented in C++ with Vulkan and OpenGL rendering backends

C++ 12 Updated Oct 16, 2024

Performance instrumentation and tracing for Android, Linux and Chrome (read-only mirror of https://android.googlesource.com/platform/external/perfetto/)

C++ 3,015 370 Updated Jan 3, 2025

A game engine with an emphasis on real-time cutting-edge solutions

C++ 2,272 188 Updated Jan 5, 2025

Unity game project to reproduce pokemon red using a voxel art style.

C# 7 Updated Feb 13, 2023

Recreating the Tactical Mode mechanic from Final Fantasy VII Remake

C# 152 58 Updated Apr 14, 2020
HLSL 213 39 Updated Aug 8, 2024
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