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from boxes import * | ||
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class SlidingDrawer(Boxes): | ||
"""Sliding drawer box""" | ||
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ui_group = "Box" | ||
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def __init__(self): | ||
Boxes.__init__(self) | ||
self.buildArgParser(x=60, y=100, h=30, outside='true') | ||
self.addSettingsArgs(edges.FingerJointSettings, finger=2.0, space=2.0) | ||
self.addSettingsArgs(edges.GroovedSettings, width=0.4) | ||
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self.argparser.add_argument( | ||
"--play", action="store", type=float, default=0.15, | ||
help="play between the two parts as multipleof the wall thickness") | ||
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def render(self): | ||
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x, y, h = self.x, self.y, self.h | ||
x = self.adjustSize(x) | ||
y = self.adjustSize(y) | ||
h = self.adjustSize(h) | ||
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t = self.thickness | ||
p = self.play * t | ||
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y = y + t | ||
if not self.outside: | ||
x = x + 4*t+ 2*p | ||
y = y + 3*t+ 2*p | ||
h = h + 3*t+ 2*p | ||
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x2 = x - (2*t + 2*p) | ||
y2 = y - (2*t + 2*p) | ||
h2 = h - (t + 2*p) | ||
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self.rectangularWall(x2, h2, "FFzF", label="in box wall", move="right") | ||
self.rectangularWall(y2, h2, "ffef", label="in box wall", move="up") | ||
self.rectangularWall(y2, h2, "ffef", label="in box wall") | ||
self.rectangularWall(x2, h2, "FFeF", label="in box wall", move="left up") | ||
self.rectangularWall(y2, x2, "FfFf", label="in box bottom", move="up") | ||
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self.rectangularWall(y, x, "FFFe", label="out box bottom", move="right") | ||
self.rectangularWall(y, x, "FFFe", label="out box top", move="up") | ||
self.rectangularWall(y, h, "fffe", label="out box wall") | ||
self.rectangularWall(y, h, "fffe", label="out box wall", move="up left") | ||
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self.rectangularWall(x, h, "fFfF", label="out box wall") | ||
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