Here is Blender`s Shakify addon in Unity!
Shakify_Render1.mp4
Method 1: Download UnityPackage from release page and import into your project.
Method 2:
- Clone this repo into your project
- if you want to check all the source, add NaughtyAttributes and "com.unity.nuget.newtonsoft-json": "3.0.2" to your manifest.json to remove compile errors. if you dont care about the source, remove Editor folder.
- Add Shakify component to your camera and assign a scriptable shake data to it.
Note: Sometimes its better to have a separate parent on camera to apply these transformations to it.
You can read the article about how I did this on Medium.
Add these shakedata to Cinemachine Virtual cameras noise component.