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UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on both per-instance and per-meshlet basis.

TypeScript 804 26 Updated Sep 30, 2024

egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

Rust 23,838 1,678 Updated Feb 21, 2025

An assortment of assets that demonstrate features and capabilities of the glTF format

PHP 480 44 Updated Feb 19, 2025

Universal shader translation in Rust

Rust 1,555 193 Updated Nov 9, 2023

A collection of tools, libraries, and tests for Vulkan shader compilation.

C++ 1,906 370 Updated Feb 19, 2025
Rust 55 8 Updated Jan 9, 2024

Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.

HTML 6,777 417 Updated Feb 22, 2025

MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkanโ€ฆ

Objective-C++ 4,980 444 Updated Feb 21, 2025

A simple framework for rapid prototyping on Vulkan or Direct3D 12

C++ 964 84 Updated Mar 13, 2024

Making it easier to work with shaders

C++ 3,612 253 Updated Feb 21, 2025

Vulkan bindings for Rust

Rust 1,948 194 Updated Feb 9, 2025

Easy to integrate Vulkan memory allocation library

C 2,756 368 Updated Feb 5, 2025

Official mirror of Blender

C++ 14,211 2,140 Updated Feb 22, 2025

Learn make by example

SCSS 5,119 256 Updated Jan 1, 2025

Main Web Site (Online Books)

HTML 9,173 900 Updated Feb 21, 2025

Play with fluids in your browser (works even on mobile)

JavaScript 15,125 1,718 Updated Nov 12, 2024

Implementation of the i3D2018 paper "A Narrow-Range Filter for Screen-Space Fluid Rendering".

C++ 92 11 Updated Sep 2, 2020

A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Robert Bridson's website.

C++ 781 130 Updated Sep 7, 2015

Smoothed Particle Hydrodynamics Fluid Simulation

C++ 55 14 Updated Dec 11, 2014

Stable Diffusion web UI

Python 148,224 27,692 Updated Feb 18, 2025

Intelยฎ Open Image Denoise library

C++ 1,865 172 Updated Feb 2, 2025

Embree ray tracing kernels repository.

C++ 2,447 395 Updated Feb 18, 2025

Resources for water rendering

203 25 Updated Feb 7, 2022

A class-leading water system implemented in Unity

C# 3,574 479 Updated Feb 17, 2025

Implementation of "Empirical Directional Wave Spectra for Computer Graphics" paper by Christopher Horvath

C++ 84 15 Updated Aug 29, 2022

FFT ocean for Unity

C# 700 94 Updated Jul 7, 2022

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

C 13,487 5,423 Updated Jan 13, 2025

stb single-file public domain libraries for C/C++

C 27,917 7,765 Updated Nov 9, 2024

๐Ÿค– ๐ŸŒด Real-time automated dependency updates for npm and GitHub

JavaScript 1,594 95 Updated Jul 11, 2021

BRDF Explorer

C++ 2,138 368 Updated Apr 21, 2023
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