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Feature/multilevel crowdsim #279

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ee2c1ba
Modified to accommodate new yaml format for crowd_sim, includes scene…
Nov 4, 2020
67a0725
Added human crowdsim properties, restructured crowdsim config table i…
Nov 25, 2020
3567c29
Combined agent_profile_table and model_type_table dialogs into a sing…
Dec 4, 2020
5d7f817
Merge branch 'master' into master
Dec 4, 2020
18121d3
Made crowdsim yaml generation the job of building level.
Dec 4, 2020
4118a35
removed std::cout for navmesh_filename
Dec 4, 2020
ea83f05
removed .vscode
Dec 4, 2020
fc63801
python script style fix
Dec 9, 2020
18c634f
uncrustify style fix
Dec 9, 2020
c28400e
fix human property table initial state entry, fix compatibility with …
Dec 11, 2020
752e3a4
restore crowdsim goalset table
Dec 15, 2020
31bb4f5
enable crowdsim on all levels
Dec 15, 2020
6ea7b94
Merge remote-tracking branch 'origin/master' into feature/multilevel_…
Dec 15, 2020
b71e269
update_goal_area, update_navmesh_level, update_external_agent_from_sp…
Dec 16, 2020
c311b37
level specific isolation
Dec 16, 2020
09d98ba
fix code style
Dec 16, 2020
0b3d5af
minor adjustments
Dec 16, 2020
509f1de
Merge remote-tracking branch 'origin/master' into feature/multilevel_…
Dec 16, 2020
b851026
Gazebo and ignition single level crowdsim simulation for n level maps
Dec 18, 2020
f7062ec
Merge branch 'master' into master
Dec 18, 2020
2cc9390
3 decimal point fix for vertex location of human model
Dec 18, 2020
6e07327
Merge branch 'master' of https://github.com/tianenchong/traffic_editor
Dec 18, 2020
c47541b
Merge remote-tracking branch 'origin/master' into feature/multilevel_…
Dec 21, 2020
ecf74cc
Added multilevel (independent level) crowdsim to gazebo and ignition
Dec 29, 2020
d8b41b1
pycodestyle fix
Dec 29, 2020
0ae98a5
pycodestyle fix
Dec 29, 2020
8da0d33
Added author name
Jan 7, 2021
0cbd4ba
fixed cur_level.crowd_sim_yaml missing when crowdsim is not enabled f…
Jan 12, 2021
0de3789
fix plugin insertion for level without crowdsim in world file
Jan 12, 2021
ff3ce1f
crowdsim enable/disable feature to complement with traffic-editor
Jan 13, 2021
6c9d89a
animated vertex with human (requires libqt5svg5-dev)
Jan 14, 2021
84ba402
added qt5svg5 development library build requirement
Jan 14, 2021
90e62e7
clear previous_clicked_idx and clicked_idx upon ESC key press (fix li…
Jan 15, 2021
1bba243
shift libqt5svg5-dev dependency to package.xml
Jan 15, 2021
e9402b3
qt svg dev library rename
Jan 15, 2021
bbc287d
restore libqt5svg5-dev in github workflow
Jan 15, 2021
e6d51d9
resolve segmentation fault for ESC
Jan 15, 2021
c0e9a4b
resolve bad_alloc for empty new map (0 level)
Jan 15, 2021
d6d60d5
remake disabled crowdsim with proper initial positioning and idle ani…
Jan 20, 2021
cf02c19
fix code style
Jan 20, 2021
93a4d1f
ignition multilevel crowdsim z-axis mispositioning fix
Jan 21, 2021
909c04c
fix cursor vertex dragging simultaneous human spawn point update
Jan 22, 2021
fa47f7d
allow non-static human to be included in toggle-floor affected models…
Feb 1, 2021
47cba13
fixed newly added human vertices point not recognised (3 decimal plac…
Feb 2, 2021
f3797b1
Merge branch 'master' into feature/multilevel_crowdsim
Feb 3, 2021
e4cdf80
new map friendliness fix and human radiating vertices size normalisation
Feb 3, 2021
e0abde2
Merge branch 'feature/multilevel_crowdsim' of https://github.com/tian…
Feb 3, 2021
11fe7f3
Merge branch 'master' into feature/multilevel_crowdsim
Feb 3, 2021
291e2d9
Code review (1st revision), refactoring, multilevel independent simul…
Feb 8, 2021
2fe9d0d
Merge branch 'feature/multilevel_crowdsim' of https://github.com/tian…
Feb 8, 2021
4996fc8
Merge branch 'master' into feature/multilevel_crowdsim
Feb 8, 2021
9d07490
fix merge conflict and raise z value of human spawn points for visibi…
Feb 9, 2021
9ec6686
clean up
Feb 9, 2021
d7646a2
remove "static" keyword from dp3 helper function and make linker happy
Feb 9, 2021
29360bb
Add UI for adding correspondence points (#294)
gbiggs Feb 18, 2021
ff00630
hotfix for #295
codebot Feb 22, 2021
edba34c
style indentation fix
codebot Feb 22, 2021
ab2cfff
Merge pull request #296 from osrf/bug/fix_editor_crash_check_cp_vector
codebot Feb 22, 2021
461e1c0
correctly exit add-edge mode, fix #297
codebot Feb 22, 2021
8001218
Merge pull request #298 from osrf/bug/add_lane_reset_tool
codebot Feb 22, 2021
06f2cf8
allow parsing failures to not crash building_crowdsim
codebot Feb 24, 2021
e7b3019
Merge pull request #299 from osrf/crowdsim_softer_parsing_failures
codebot Feb 25, 2021
e519aaa
working skeleton with qtest and ament_add_test
codebot Feb 26, 2021
d9d4071
style
codebot Feb 26, 2021
7e22352
works with older cmake
codebot Feb 26, 2021
48da23d
comment unused parameters to suppress warning
codebot Feb 26, 2021
9e60188
add colcon test and test-results to github workflow
codebot Feb 26, 2021
6613382
bump ci workflow to foxy, fix colcon incantation
codebot Feb 26, 2021
2eb92c1
fix colcon verb
codebot Feb 26, 2021
a40b704
qt offscreen testing
codebot Feb 26, 2021
14e8bfa
move the without-plugin workflow to ROS 2 Foxy
codebot Feb 26, 2021
757fece
Merge pull request #300 from osrf/add_gui_test
codebot Mar 1, 2021
143bf92
massive cleanup/simplification is in process
codebot Mar 2, 2021
1dbef7e
extreme renovations are occurring
codebot Mar 2, 2021
cdf0043
the cleanup continues
codebot Mar 2, 2021
ee8e7c1
finish removing project abstraction
codebot Mar 3, 2021
0539569
style fixes
codebot Mar 3, 2021
3752eb1
fix header guard typo
codebot Mar 3, 2021
9c88201
Merge pull request #301 from osrf/remove_project_abstraction
codebot Mar 3, 2021
b9dde39
propagate changes due to removal of Project class
codebot Mar 4, 2021
cd8c05e
Address some comments and undergo some refactoring
Mar 8, 2021
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removed .vscode
  • Loading branch information
Chong Tian En committed Dec 4, 2020
commit ea83f05187987ef7cff87e02e8c13de6330d1aa8
16 changes: 0 additions & 16 deletions .vscode/c_cpp_properties.json

This file was deleted.

32 changes: 0 additions & 32 deletions .vscode/launch.json

This file was deleted.