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Entries < 2024-06-08 18:26:08
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FadiShawki committed Jun 8, 2024
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<div align="center">

## Low-level systems
*Hardware, Firmware, embedded systems, dev kits, ..., BIOS*
*Hardware, Firmware, embedded systems, dev kits, compiler toolchains, ..., BIOS*

</div>

Also relevant for [[Project - Computer Networking, Security, Encryption & Communication (2025?)]]

- HSA, HIP, CUDA, AMD, AQL, rocm
- **Wikipedia**: [Interactive_Disassembler](https://en.wikipedia.org/wiki/Interactive_Disassembler), [](https://en.wikipedia.org/wiki/STMicroelectronics)
- HSA, HIP, CUDA, AMD, AQL, rocm, [Tenstorrent](https://github.com/tenstorrent), [XLA](https://openxla.org/), RDNA3 (Tinygrad's RDNA3 emulator),
- **Wikipedia**: [Interactive_Disassembler](https://en.wikipedia.org/wiki/Interactive_Disassembler), [STMicroelectronics](https://en.wikipedia.org/wiki/STMicroelectronics), [VHDL (VHSIC Hardware Description Language)](https://en.m.wikipedia.org/wiki/VHDL)
- **GPU**: [GPUOpen-Tools](https://github.com/GPUOpen-Tools)
- **AMD**: [AMDGPU debugger](https://lists.freedesktop.org/archives/amd-gfx/2017-February/005122.html), [UMR (User Mode Register Debugger for AMDGPU Hardware)](https://gitlab.freedesktop.org/tomstdenis/umr)
- **Pointers from people**: [Marcell Kiss' blog](https://martty.github.io/), [Maister's Graphics Adventures](https://themaister.net/blog/),
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- [ ] https://www.semanticscholar.org/paper/TOWARDS-HIGHER-DIMENSIONAL-REWRITING-THEORY-Mimram/a88710b141afeb7bcee157e56beff635dcfb4350
- [ ] https://github.com/cda-tum

- [ ] h
- [ ] [Tenstorrent](https://github.com/tenstorrent)
- [ ] [VHDL (VHSIC Hardware Description Language)](https://en.m.wikipedia.org/wiki/VHDL)
- Compiler toolchains etc..
- [XLA](https://openxla.org/)
- RDNA3, (Tinygrad's RDNA3 emulator) etc..
- chiups have these things calls efuses, you can burn them to disable/enable (cant be unburned) ; hardware changes.
- [ ]

- [ ] https://github.com/gnif/LookingGlass (... others, throughput channels ..)
- [ ] https://binvis.io/#/
- [ ] [VirtualBox](https://www.virtualbox.org/), Vulkan, WebGL, [WebGPU Shading Language (WGSL)](https://gpuweb.github.io/gpuweb/wgsl/), [WebXR](https://github.com/immersive-web), [wgpu](https://github.com/gfx-rs/wgpu), https://thebookofshaders.com/, https://github.com/oracle/graal,
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